X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=67794145290ea8adcbaef3dc00618f0122cb93d6;hb=ec85ac414e4e60295484ca1752876919ce5a8390;hp=7eceb980cb62d6c66918ae9b3eb7fa587416c2c3;hpb=ed3bdc028edc0ecb5835d1c0bf18dbc59b342daf;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index 7eceb98..6779414 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -35,6 +35,14 @@ public: static glm::vec3 Center() noexcept { return glm::vec3(8.0f); } static float Radius() noexcept { return 27.71281292110203669632f; /* 16 * √3 */ } + /// get bounding box relative to given reference chunk + AABB RelativeBounds(const ExactLocation::Coarse &ref) const noexcept { + AABB bounds; + bounds.min = (position - ref) * ExactLocation::Extent(); + bounds.max = bounds.min + ExactLocation::FExtent(); + return bounds; + } + static constexpr bool InBounds(const ExactLocation::Fine &pos) noexcept { return pos.x >= 0.0f && pos.x < fside && @@ -136,21 +144,24 @@ public: /// get gravity for one unit mass at given point glm::vec3 GravityAt(const ExactLocation &) const noexcept; + /// check if given ray passes this chunk at all + /// given reference indicates the chunk offset of the ray in world space bool Intersection( const Ray &ray, const ExactLocation::Coarse &reference, float &dist ) const noexcept { - return blank::Intersection(ray, Bounds(), Transform(reference), &dist); + return blank::Intersection(ray, RelativeBounds(reference), dist); } /// check if given ray intersects any block of this chunk - /// given reference indicated the chunk offset of the ray in world space + /// given reference indicates the chunk offset of the ray in world space bool Intersection( const Ray &, const ExactLocation::Coarse &reference, WorldCollision &) noexcept; + /// get all blocks intersecting given box bool Intersection( const AABB &box, const glm::mat4 &Mbox,