X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=a75d8e202ddb3e5544fb0f7cc25e3b44c2a650f5;hb=695918769a616db82dbebb987ea91f3204dee8a9;hp=d986874445cc09829a87f6646df94585303d53f0;hpb=c592d2d6e230851bd7ed74d98f9046469f4086fd;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index d986874..a75d8e2 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -6,6 +6,7 @@ #include "../model/BlockModel.hpp" #include "../model/geometry.hpp" +#include #include #include @@ -13,6 +14,7 @@ namespace blank { class BlockType; +class WorldCollision; /// cube of size 16 (256 tiles, 4096 blocks) class Chunk { @@ -100,7 +102,6 @@ public: const Chunk &GetNeighbor(Block::Face f) const noexcept { return *neighbor[f]; } void ClearNeighbors() noexcept; void Unlink() noexcept; - void Relink() noexcept; // check which faces of a block at given index are obstructed (and therefore invisible) Block::FaceSet Obstructed(const Pos &) const noexcept; @@ -143,6 +144,12 @@ public: float &dist, glm::vec3 &normal) const noexcept; + bool Intersection( + const AABB &box, + const glm::mat4 &Mbox, + const glm::mat4 &Mchunk, + std::vector &) const noexcept; + void Position(const Pos &pos) noexcept { position = pos; } const Pos &Position() const noexcept { return position; } glm::mat4 Transform(const Pos &offset) const noexcept { @@ -158,8 +165,8 @@ private: private: const BlockTypeRegistry *types; Chunk *neighbor[Block::FACE_COUNT]; - Block blocks[16 * 16 * 16]; - unsigned char light[16 * 16 * 16]; + Block blocks[size]; + unsigned char light[size]; BlockModel model; Pos position; bool dirty;