X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=f4f0bf006300d0c68b40e88b6aed65210ce29e96;hb=7bb75960dbf9bfdee9ac865384aca81791b3da5c;hp=a75d8e202ddb3e5544fb0f7cc25e3b44c2a650f5;hpb=46b18a88fdda816f3c2c547aba68b0a5ea7970f7;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index a75d8e2..f4f0bf0 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -20,7 +20,7 @@ class WorldCollision; class Chunk { public: - using Pos = glm::tvec3; + using Pos = glm::ivec3; public: explicit Chunk(const BlockTypeRegistry &) noexcept; @@ -73,6 +73,10 @@ public: } glm::mat4 ToTransform(const Pos &pos, int idx) const noexcept; + Block::Pos ToSceneCoords(const Pos &base, const Block::Pos &pos) const noexcept { + return Block::Pos((position - base) * Extent()) + pos; + } + static bool IsBorder(const Pos &pos) noexcept { return pos.x == 0 || @@ -127,7 +131,7 @@ public: int GetLight(const Pos &pos) const noexcept { return GetLight(ToIndex(pos)); } int GetLight(const Block::Pos &pos) const noexcept { return GetLight(ToIndex(pos)); } - float GetVertexLight(const Pos &, const BlockModel::Position &, const Model::Normal &) const noexcept; + float GetVertexLight(const Pos &, const BlockModel::Position &, const EntityModel::Normal &) const noexcept; bool Intersection( const Ray &ray,