X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FEntity.hpp;h=48646e80ddd656b353e7f105cab6a6ebc34621eb;hb=12744a2f68b3c9496076d6d7b6fb3581ff78472a;hp=a5723f43b6cd6afb85b9e959d9ec23fbf9cb2aac;hpb=5998b18978bd8e7a0c9deb516474634e1d3521c9;p=blank.git diff --git a/src/world/Entity.hpp b/src/world/Entity.hpp index a5723f4..48646e8 100644 --- a/src/world/Entity.hpp +++ b/src/world/Entity.hpp @@ -43,6 +43,10 @@ public: const Chunk::Pos ChunkCoords() const noexcept { return chunk; } + glm::vec3 AbsolutePosition() const noexcept { + return glm::vec3(chunk * Chunk::Extent()) + position; + } + const glm::quat &AngularVelocity() const noexcept { return angular_velocity; } void AngularVelocity(const glm::quat &) noexcept; @@ -53,6 +57,9 @@ public: glm::mat4 Transform(const Chunk::Pos &chunk_offset) const noexcept; Ray Aim(const Chunk::Pos &chunk_offset) const noexcept; + void Remove() noexcept { remove = true; } + bool CanRemove() const noexcept { return remove; } + void Update(int dt) noexcept; void Draw() noexcept; @@ -73,6 +80,7 @@ private: glm::mat4 rotation; bool world_collision; + bool remove; };