X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FEntity.hpp;h=b140a08d95d7b21db850ef1966f841ffccf938f3;hb=3e7901a804ef85eea01adfb60274218748c0337b;hp=1a6fccf26f35a563441a3972a21ddfa799b14966;hpb=e4a1425dccd0ba9b106e415dd02809f4308a85ee;p=blank.git diff --git a/src/world/Entity.hpp b/src/world/Entity.hpp index 1a6fccf..b140a08 100644 --- a/src/world/Entity.hpp +++ b/src/world/Entity.hpp @@ -2,7 +2,9 @@ #define BLANK_WORLD_ENTITY_HPP_ #include "Chunk.hpp" +#include "EntityDerivative.hpp" #include "EntityState.hpp" +#include "Steering.hpp" #include "../geometry/primitive.hpp" #include "../model/Instance.hpp" @@ -17,6 +19,7 @@ namespace blank { class DirectionalLighting; class EntityController; class Shape; +class World; class Entity { @@ -30,6 +33,9 @@ public: Entity(const Entity &) noexcept; Entity &operator =(const Entity &) = delete; + Steering &GetSteering() noexcept { return steering; } + const Steering &GetSteering() const noexcept { return steering; } + bool HasController() const noexcept { return ctrl; } // entity takes over ownership of controller void SetController(EntityController *c) noexcept; @@ -89,7 +95,9 @@ public: void SetHead(float pitch, float yaw) noexcept; /// get a transform for this entity's coordinate space - const glm::mat4 Transform() const noexcept { return model_transform; } + const glm::mat4 &Transform() const noexcept { return model_transform; } + /// get the entity's local up vector + const glm::vec4 &Up() const noexcept { return model_transform[1]; } /// get a transform for this entity's coordinate space relative to reference chunk glm::mat4 Transform(const glm::ivec3 &reference) const noexcept; /// get a transform for this entity's view space relative to reference chunk @@ -114,13 +122,14 @@ public: bool Dead() const noexcept { return dead; } bool CanRemove() const noexcept { return dead && ref_count <= 0; } - void Update(float dt); + void Update(World &, float dt); void Render(const glm::mat4 &M, DirectionalLighting &prog) noexcept { if (model) model.Render(M, prog); } private: + void UpdatePhysics(World &, float dt); void UpdateTransforms() noexcept; void UpdateHeading() noexcept; void UpdateModel(float dt) noexcept; @@ -130,7 +139,16 @@ public: private: void OrientHead(float dt) noexcept; + EntityDerivative CalculateStep( + World &, + const EntityState &cur, + float dt, + const EntityDerivative &prev + ) const; + + private: + Steering steering; EntityController *ctrl; Instance model;