X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FEntityState.hpp;h=21b60dd0de105ee27a9b25ece204896f3c89d2dd;hb=0d580658b896dfec07466c31ae4847455724ee95;hp=e93fffa6714d324990c349f1b43d2e13c63f5827;hpb=d38be21d103052761505d58a6d13e30a896dde01;p=blank.git diff --git a/src/world/EntityState.hpp b/src/world/EntityState.hpp index e93fffa..21b60dd 100644 --- a/src/world/EntityState.hpp +++ b/src/world/EntityState.hpp @@ -16,12 +16,15 @@ struct EntityState { glm::vec3 velocity; glm::quat orient; - glm::vec3 ang_vel; + float pitch; + float yaw; EntityState(); /// make sure block_pos is within chunk bounds void AdjustPosition() noexcept; + /// make sure pitch and yaw are normalized + void AdjustHeading() noexcept; /// get a position vector relative to the (0,0,0) chunk glm::vec3 AbsolutePosition() const noexcept {