X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FPlanet.hpp;h=2034b8dc4c787b4f30e6a52eb87389402e1c1f95;hb=0e061ce526fe46dd3e894223e5d646eb2e30f826;hp=28ecaa03cd206a0e254685928dabeb398203af07;hpb=8f6530c75730f901efd6708e4fde7e68a178adf1;p=blobs.git diff --git a/src/world/Planet.hpp b/src/world/Planet.hpp index 28ecaa0..2034b8d 100644 --- a/src/world/Planet.hpp +++ b/src/world/Planet.hpp @@ -35,16 +35,33 @@ public: Planet &operator =(Planet &&) = delete; public: + /// surface normal + glm::dvec3 NormalAt(const glm::dvec3 &p) const noexcept { return glm::normalize(p); } + /// height over surface + double ElevationAt(const glm::dvec3 &p) const noexcept { return glm::length(p) - Radius(); } + /// distance to planet center + double DistanceAt(const glm::dvec3 &p) const noexcept { return glm::length(p); } + + /// get ground tile + Tile &TileAt(const glm::dvec3 &) noexcept; + const Tile &TileAt(const glm::dvec3 &) const noexcept; + const TileType &TileTypeAt(const glm::dvec3 &) const noexcept; + /// Get the tile at given surface and coordinates. - Tile &TileAt(int surface, int x, int y) { - return tiles[IndexOf(surface, x, y)]; - } - const Tile &TileAt(int surface, int x, int y) const { - return tiles[IndexOf(surface, x, y)]; - } + Tile &TileAt(int surface, int x, int y) noexcept; + const Tile &TileAt(int surface, int x, int y) const noexcept; + const TileType &TypeAt(int surface, int x, int y) const noexcept; - const TileType &TypeAt(int surface, int x, int y) const; + /// The length in tiles of the side of each surface. + int SideLength() const { return sidelength; } + + // center point of tile on surface at elevation + glm::dvec3 TileCenter(int surface, int x, int y, double elevation = 0.0) const noexcept; + + void BuildVAO(const Set &); + void Draw(app::Assets &, graphics::Viewport &) override; +private: /// Convert coordinates into a tile index. int IndexOf(int surface, int x, int y) const { assert(0 <= surface && surface <= 5); @@ -52,10 +69,6 @@ public: assert(0 <= y && y < sidelength); return surface * TilesPerSurface() + y * SideLength() + x; } - /// The length of the side of each surface. - int SideLength() const { - return sidelength; - } /// The number of tiles of one surface. int TilesPerSurface() const { return SideLength() * SideLength(); @@ -65,25 +78,13 @@ public: return 6 * TilesPerSurface(); } - double TileToPosition(int t) const noexcept { return double(t) - Radius(); } - int PositionToTile(double p) const noexcept { return int(p + Radius()); } - - // tile coordinates of position on surface - glm::ivec2 SurfacePosition(int surface, const glm::dvec3 &) const noexcept; - // height of point over surface - double SurfaceElevation(int surface, const glm::dvec3 &) const noexcept; - // center point of tile on surface at elevation - glm::dvec3 TileCenter(int surface, int x, int y, double elevation = 0.0) const noexcept; - - void BuildVAO(const Set &); - void Draw(app::Assets &, graphics::Viewport &) override; - private: int sidelength; std::vector tiles; struct Attributes { glm::vec3 position; + glm::vec3 normal; glm::vec3 tex_coord; }; std::unique_ptr> vao;