X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FSimulation.hpp;h=3357e520ec86d0ee0619ab4e78e56c386ae8a15c;hb=38db9a31695abef65ebc421f120a05219132b15f;hp=3025a745b5bebb3665174e3599faf99a4c8cccdf;hpb=c5556cf5f6813887a3503433c021ccd2e7fae865;p=blobs.git diff --git a/src/world/Simulation.hpp b/src/world/Simulation.hpp index 3025a74..3357e52 100644 --- a/src/world/Simulation.hpp +++ b/src/world/Simulation.hpp @@ -1,18 +1,31 @@ #ifndef BLOBS_WORLD_SIMULATION_HPP_ #define BLOBS_WORLD_SIMULATION_HPP_ +#include "Record.hpp" +#include "Set.hpp" +#include "../app/Assets.hpp" + +#include +#include #include namespace blobs { +namespace creature { + class Creature; +} namespace world { class Body; +class Planet; +class Resource; +class Sun; +class TileType; class Simulation { public: - explicit Simulation(Body &root); + explicit Simulation(app::Assets &); ~Simulation(); Simulation(const Simulation &) = delete; @@ -22,19 +35,50 @@ public: Simulation &operator =(Simulation &&) = delete; public: - void Tick(); + void Tick(double dt); + + app::Assets &Assets() noexcept { return assets; } + const app::Assets &Assets() const noexcept { return assets; } + const Set &Resources() const noexcept { return assets.data.resources; } + const Set &TileTypes() const noexcept { return assets.data.tile_types; } void AddBody(Body &); + void AddPlanet(Planet &); + void AddSun(Sun &); + + const std::set &Bodies() const noexcept { return bodies; } + const std::set &Planets() const noexcept { return planets; } + const std::set &Suns() const noexcept { return suns; } + Planet &PlanetByName(const std::string &); + + void SetAlive(creature::Creature *); + std::vector &LiveCreatures() noexcept { return alive; } + const std::vector &LiveCreatures() const noexcept { return alive; } - Body &Root() { return root; } - const Body &Root() const { return root; } + void SetDead(creature::Creature *); + std::vector &DeadCreatures() noexcept { return dead; } + const std::vector &DeadCreatures() const noexcept { return dead; } double Time() const noexcept { return time; } + const std::vector &Records() const noexcept { return records; } + void CheckRecords(creature::Creature &) noexcept; + void LogRecord(const Record &); + + std::ostream &Log(); + private: - Body &root; - std::vector all_bodies; + app::Assets &assets; + + std::set bodies; + std::set planets; + std::set suns; + + std::vector alive; + std::vector dead; + double time; + std::vector records; };