X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FWorld.cpp;fp=src%2Fworld%2FWorld.cpp;h=3d3eb6c3d9ba11a6aebc685e01480dca6b6e773f;hb=65dbb0391afb6867bd9b388c6351b947a022abad;hp=5827e8f872f2112e6c057d5c98958ab6d4bbd5bf;hpb=ede25c0a2f59e21521d1cd962e6ea9d78169ca12;p=blank.git diff --git a/src/world/World.cpp b/src/world/World.cpp index 5827e8f..3d3eb6c 100644 --- a/src/world/World.cpp +++ b/src/world/World.cpp @@ -2,6 +2,7 @@ #include "WorldCollision.hpp" #include "../app/Assets.hpp" +#include "../app/TextureIndex.hpp" #include "../graphics/Format.hpp" #include "../graphics/Viewport.hpp" @@ -21,16 +22,13 @@ World::World(const Assets &assets, const Config &config, const WorldSave &save) , entities() , light_direction(config.light_direction) , fog_density(config.fog_density) { + TextureIndex tex_index; + assets.LoadBlockTypes("default", block_type, tex_index); + block_tex.Bind(); - block_tex.Reserve(16, 16, 4, Format()); - assets.LoadTexture("debug", block_tex, 0); - assets.LoadTexture("rock-1", block_tex, 1); - assets.LoadTexture("rock-2", block_tex, 2); - assets.LoadTexture("rock-3", block_tex, 3); + assets.LoadTextures(tex_index, block_tex); block_tex.FilterNearest(); - assets.LoadBlockTypes("default", block_type); - generate.Space(0); generate.Light(13); generate.Solids({ 1, 4, 7, 10 });