X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FWorld.hpp;h=273bfa63abc3809a507f77889015f044515b254c;hb=0d580658b896dfec07466c31ae4847455724ee95;hp=4755b18bcdea3cad24dc797c748691239d7f617f;hpb=4da2ae6f12d7cf4594edb2d560c5c112e9bcd094;p=blank.git diff --git a/src/world/World.hpp b/src/world/World.hpp index 4755b18..273bfa6 100644 --- a/src/world/World.hpp +++ b/src/world/World.hpp @@ -62,11 +62,16 @@ public: EntityCollision &); /// check if given entity intersects with the world -// bool Intersection(const Entity &e, std::vector &col) { -// return Intersection(e, e.GetState(), col); -// } bool Intersection(const Entity &e, const EntityState &, std::vector &); + /// check if given box (M * AABB) intersects with the world + /// M is assumed to be calculated in reference to given chunk coords + bool Intersection( + const AABB &box, + const glm::mat4 &M, + const glm::ivec3 &reference, + std::vector &); + const BlockTypeRegistry &BlockTypes() noexcept { return block_type; } ChunkStore &Chunks() noexcept { return chunks; } @@ -85,6 +90,7 @@ public: /// returs an existing entity if ID is already taken Entity &ForceAddEntity(std::uint32_t id); + std::list &Players() noexcept { return players; } const std::list &Players() const noexcept { return players; } std::list &Entities() noexcept { return entities; } const std::list &Entities() const noexcept { return entities; } @@ -95,6 +101,7 @@ public: void Update(Entity &, float dt); void Render(Viewport &); + void RenderDebug(Viewport &); private: using EntityHandle = std::list::iterator; @@ -123,6 +130,14 @@ private: const EntityState & ); + /// calculate light direction and intensity at entity's location + void GetLight( + const Entity &entity, + glm::vec3 &direction, + glm::vec3 &color, + glm::vec3 &ambient + ); + private: Config config;