X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FWorld.hpp;h=2c343dc7fd5a857e87c4705ee6ed1d972d311643;hb=29ee0558fdd951b25f41005ed721241b1f28aefa;hp=da02b1f25902f42dc4ba8774900005a57e9f071c;hpb=22b25d4b9cc24e249bc8007757267cea00ab18d3;p=blank.git diff --git a/src/world/World.hpp b/src/world/World.hpp index da02b1f..2c343dc 100644 --- a/src/world/World.hpp +++ b/src/world/World.hpp @@ -5,6 +5,7 @@ #include "ChunkLoader.hpp" #include "Entity.hpp" #include "Generator.hpp" +#include "../graphics/ArrayTexture.hpp" #include "../model/shapes.hpp" #include @@ -14,6 +15,7 @@ namespace blank { +class Assets; class Viewport; class WorldCollision; @@ -35,7 +37,7 @@ public: ChunkLoader::Config load = ChunkLoader::Config(); }; - explicit World(const Config &); + World(const Assets &, const Config &, const WorldSave &); bool Intersection( const Ray &, @@ -55,7 +57,7 @@ public: Entity &AddEntity() { entities.emplace_back(); return entities.back(); } Chunk &PlayerChunk(); - Chunk &Next(const Chunk &to, const glm::tvec3 &dir); + Chunk &Next(const Chunk &to, const glm::ivec3 &dir); void Update(int dt); @@ -67,6 +69,8 @@ private: StairShape stairShape; CuboidShape slabShape; + ArrayTexture block_tex; + Generator generate; ChunkLoader chunks;