X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2Fchunk.cpp;h=2c5e7ec4ebad297570c5ef71fd2799822e5e30cc;hb=32909aa3224ec0ed5656721178eb6ad31cd047df;hp=7591266be5433ecb6b7a0e6c200e1eb3026a68e7;hpb=419e33e565bffbaf0416ed4a5f80e9c81f62a479;p=blank.git diff --git a/src/world/chunk.cpp b/src/world/chunk.cpp index 7591266..2c5e7ec 100644 --- a/src/world/chunk.cpp +++ b/src/world/chunk.cpp @@ -3,6 +3,7 @@ #include "ChunkLoader.hpp" #include "Generator.hpp" +#include "WorldCollision.hpp" #include #include @@ -485,8 +486,10 @@ bool Chunk::Intersection( bool Chunk::Intersection( const AABB &box, const glm::mat4 &Mbox, - const glm::mat4 &Mchunk + const glm::mat4 &Mchunk, + std::vector &col ) const noexcept { + bool any = false; float penetration; glm::vec3 normal; @@ -500,13 +503,14 @@ bool Chunk::Intersection( if (!type.visible) { continue; } - if (type.shape->Intersects(Mchunk * ToTransform(Pos(x, y, z), idx), box, Mbox)) { - return true; + if (type.shape->Intersects(Mchunk * ToTransform(Pos(x, y, z), idx), box, Mbox, penetration, normal)) { + col.emplace_back(this, idx, penetration, normal); + any = true; } } } } - return false; + return any; }