X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld.hpp;h=ce44c7c1144352c4c31aedfb0505f86ea5317e05;hb=f62562b0f87d571bd7b32ae2f8ca659c24e9911b;hp=6fabe9a0725e69b63a93797bb673788ca60abb6b;hpb=d6435142245c019523b9385048d6d79bdd2565f2;p=blank.git diff --git a/src/world.hpp b/src/world.hpp index 6fabe9a..ce44c7c 100644 --- a/src/world.hpp +++ b/src/world.hpp @@ -3,6 +3,7 @@ #include "geometry.hpp" #include "model.hpp" +#include "noise.hpp" #include "shape.hpp" #include @@ -32,7 +33,7 @@ struct BlockType { : id(-1), visible(v), shape(shape), color(color), outline_color(outline_color) { } static const BlockType DEFAULT; - static const CuboidShape DEFAULT_SHAPE; + static const NullShape DEFAULT_SHAPE; void FillVBO( @@ -113,16 +114,16 @@ public: pos.z >= 0 && pos.z < Depth(); } static constexpr int ToIndex(const glm::vec3 &pos) { - return pos.x + pos.y * Width() + pos.z * Width() * Height(); + return int(pos.x) + int(pos.y) * Width() + int(pos.z) * Width() * Height(); } static constexpr bool InBounds(int idx) { return idx >= 0 && idx < Size(); } static glm::vec3 ToCoords(int idx) { return glm::vec3( - idx % Width(), - (idx / Width()) % Height(), - idx / (Width() * Height()) + 0.5f + idx % Width(), + 0.5f + (idx / Width()) % Height(), + 0.5f + idx / (Width() * Height()) ); } @@ -189,6 +190,9 @@ private: StairShape stairShape; CuboidShape slabShape; + SimplexNoise blockNoise; + SimplexNoise colorNoise; + std::list chunks; };