X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=test-data%2Ftest.l2s;h=4a4bb059b16dc9de5e1d57922bad2d2224354121;hb=aedf4ae020e3c811341df79ceae63ca56fb7ce83;hp=b4ff641aec4cb1b628bdbe01625a0e1627d25454;hpb=dbf125bd2ef4f68af92aa0872e8d8a6abaf4ee00;p=l2e.git diff --git a/test-data/test.l2s b/test-data/test.l2s index b4ff641..4a4bb05 100644 --- a/test-data/test.l2s +++ b/test-data/test.l2s @@ -1,3 +1,7 @@ +include "ikaris.l2h" +include "items.l2h" +include "spells.l2h" + Number frameTime 33 Number twoFramesTime 66 Number fourFramesTime 132 @@ -21,8 +25,7 @@ export PartyLayout heroesLayout { } Sprite lizardSprite { - // using pathes relative to project root until path resolution is implemented - image: "test-data/monster.png", + image: :"monster.png", size: <64,64> } @@ -45,7 +48,8 @@ export Monster lizard { sprite: lizardSprite, frametime: fourFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 0, row: 1, disposition: < 0, 16> }, { column: 0, row: 0, disposition: < 0, 16> }, { column: 0, row: 1, disposition: < 0, 16> }, @@ -54,7 +58,7 @@ export Monster lizard { }, meleeAnimation: SimpleAnimation { sprite: Sprite { - image: "test-data/attack-monster.png", + image: :"attack-monster.png", size: <96,64> }, frametime: frameTime, @@ -63,13 +67,13 @@ export Monster lizard { } Sprite maximSprite { - image: "test-data/maxim.png", + image: :"maxim.png", size: <64,64> } export Hero maxim { name: "Maxim", level: 1, - sprite: maximSprite, + battleSprite: maximSprite, maxHealth: 33, health: 33, maxMana: 20, @@ -88,7 +92,8 @@ export Hero maxim { sprite: maximSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, @@ -122,7 +127,8 @@ export Hero maxim { sprite: maximSprite, frametime: fiveFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 1, disposition: < 0, 0> } @@ -130,22 +136,33 @@ export Hero maxim { }, meleeAnimation: SimpleAnimation { sprite: Sprite { - image: "test-data/melee-maxim.png", + image: :"melee-maxim.png", size: <96,96> }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"maxim-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } Sprite selanSprite { - image: "test-data/selan.png", + image: :"selan.png", size: <64,64> } export Hero selan { name: "Selan", level: 1, - sprite: selanSprite, + battleSprite: selanSprite, maxHealth: 28, health: 28, maxMana: 23, @@ -164,7 +181,8 @@ export Hero selan { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, @@ -185,7 +203,8 @@ export Hero selan { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -200,22 +219,33 @@ export Hero selan { }, meleeAnimation: SimpleAnimation { sprite: Sprite { - image: "test-data/melee-selan.png", + image: :"melee-selan.png", size: <96,96> }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"selan-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } Sprite guySprite { - image: "test-data/guy.png", + image: :"guy.png", size: <64,64> } export Hero guy { name: "Guy", level: 1, - sprite: guySprite, + battleSprite: guySprite, maxHealth: 38, health: 38, maxMana: 0, @@ -234,7 +264,8 @@ export Hero guy { sprite: guySprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-8, 0> }, @@ -253,22 +284,33 @@ export Hero guy { }, meleeAnimation: SimpleAnimation { sprite: Sprite { - image: "test-data/melee-guy.png", + image: :"melee-guy.png", size: <96,96> }, frametime: fourFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"guy-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } Sprite dekarSprite { - image: "test-data/dekar.png", + image: :"dekar.png", size: <64,64> } export Hero dekar { name: "Dekar", level: 1, - sprite: dekarSprite, + battleSprite: dekarSprite, maxHealth: 38, health: 38, maxMana: 0, @@ -287,7 +329,8 @@ export Hero dekar { sprite: dekarSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, { column: 2, row: 0, disposition: <12, 4> }, @@ -308,7 +351,8 @@ export Hero dekar { sprite: dekarSprite, frametime: twoFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -324,10 +368,276 @@ export Hero dekar { }, meleeAnimation: SimpleAnimation { sprite: Sprite { - image: "test-data/melee-dekar.png", + image: :"melee-dekar.png", size: <96,96> }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"dekar-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } + +Sprite handCursor { + image: :"cursor-hand.png", + size: <32,32> +} + +Font normalFont { + sprite: Sprite { + image: :"normal-font.png", + size: <16,16> + }, + rowoffset: -2 +} + +Font disabledFont { + sprite: Sprite { + image: :"disabled-font.png", + size: <16,16> + }, + rowoffset: -2 +} + +export BattleResources battleResources { + swapCursor: Sprite { + image: :"swap-cursor.png", + size: <32,32> + }, + attackIcons: Sprite { + image: :"attack-type-icons.png", + size: <32,32> + }, + attackChoiceIcons: Sprite { + image: :"attack-choice-icons.png", + size: <16,16> + }, + moveIcons: Sprite { + image: :"move-icons.png", + size: <32,32> + }, + + titleFrame: Frame { + image: :"title-frame.png", + border: <16,16> + }, + titleFont: Font { + sprite: Sprite { + image: :"large-font.png", + size: <16,32> + }, + rowoffset: -2 + }, + + numberAnimationPrototype: ComplexAnimation { + frametime: frameTime, + repeat: false, + frames: + [ ComplexAnimationFrame + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0,-26> }, + { column: 0, row: 0, disposition: < 0,-42> }, + { column: 0, row: 0, disposition: < 0,-48> }, + { column: 0, row: 0, disposition: < 0,-42> }, + { column: 0, row: 0, disposition: < 0,-26> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0,-12> }, + { column: 0, row: 0, disposition: < 0,-20> }, + { column: 0, row: 0, disposition: < 0,-24> }, + { column: 0, row: 0, disposition: < 0,-20> }, + { column: 0, row: 0, disposition: < 0,-12> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, -6> }, + { column: 0, row: 0, disposition: < 0,-10> }, + { column: 0, row: 0, disposition: < 0,-12> }, + { column: 0, row: 0, disposition: < 0,-10> }, + { column: 0, row: 0, disposition: < 0, -6> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0, 0> }, + { column: 0, row: 0, disposition: < 0,-36> }, + { column: 0, row: 0, disposition: < 0,-32> }, + { column: 0, row: 0, disposition: < 0,-18> } + ] + }, + bigNumberSprite: Sprite { + image: :"big-numbers.png", + size: <16,32> + }, + greenNumberSprite: Sprite { + image: :"big-green-numbers.png", + size: <16,32> + }, + + heroTagLabels: Sprite { + image: :"hero-tag-sprites.png", + size: <32,16> + }, + levelLabelCol: 0, + levelLabelRow: 0, + healthLabelCol: 0, + healthLabelRow: 1, + manaLabelCol: 0, + manaLabelRow: 2, + moveLabelCol: 0, + moveLabelRow: 3, + ikariLabelCol: 0, + ikariLabelRow: 4, + heroTagFont: Font { + sprite: Sprite { + image: :"numbers.png", + size: <16,16> + }, + rowoffset: -3 + }, + + activeHeroTagFrame: Frame { + image: :"tag-frames.png", + border: <16,16> + }, + heroTagFrame: Frame { + image: :"tag-frames.png", + border: <16,16>, + offset: < 0,33> + }, + + smallHeroTagFrame: Frame { + image: :"small-tag-frame.png", + border: <8,16> + }, + lastSmallHeroTagFrame: Frame { + image: :"small-tag-frame.png", + border: <8,16>, + offset: <0,33> + }, + heroesBgColor: (24, 40, 49), + + healthGauge: Gauge { + image: :"gauges.png", + full: <0,16>, + empty: <0, 0>, + height: 16, + start: 6, + repeat: 1, + end: 6 + }, + manaGauge: Gauge { + image: :"gauges.png", + full: <0,32>, + empty: <0, 0>, + height: 16, + start: 6, + repeat: 1, + end: 6 + }, + ikariGauge: Gauge { + image: :"gauges.png", + full: <0,48>, + empty: <0, 0>, + height: 16, + start: 6, + repeat: 1, + end: 6 + }, + + selectFrame: Frame { + image: :"select-frame.png", + border: <16,16> + }, + normalFont: normalFont, + disabledFont: disabledFont, + menuCursor: Sprite { + image: :"cursor-hand.png", + size: <32,32> + }, + + weaponTargetCursor: Sprite { + image: :"targeting-icons.png", + size: <32,32> + }, + magicTargetCursor: Sprite { + image: :"targeting-icons.png", + size: <32,32>, + offset: <0,32> + }, + itemTargetCursor: Sprite { + image: :"targeting-icons.png", + size: <32,32>, + offset: <0,64> + }, + + weaponMenuIcon: swordIcon, + armorMenuIcon: armorIcon, + shieldMenuIcon: shieldIcon, + helmetMenuIcon: helmetIcon, + ringMenuIcon: ringIcon, + jewelMenuIcon: jewelIcon, + + spellMenuHeadline: "Please choose a spell.", + spellMenuProperties: MenuProperties { + font: normalFont, + disabledFont: disabledFont, + cursor: handCursor, + charsPerEntry: 9, + rows: 6, + rowGap: 8, + iconSpace: 0, + cols: 2, + colGap: 32, + charsPerNumber: 2, + delimiter: ":" + }, + + itemMenuHeadline: "Please choose an item.", + itemMenuProperties: MenuProperties { + font: normalFont, + disabledFont: disabledFont, + cursor: handCursor, + charsPerEntry: 15, + rows: 6, + rowGap: 8, + iconSpace: 16, + cols: 1, + colGap: 32, + charsPerNumber: 2, + delimiter: ":" + }, + + ikariMenuHeadline: "Please choose equipment.", + ikariMenuProperties: MenuProperties { + font: normalFont, + disabledFont: disabledFont, + cursor: handCursor, + charsPerEntry: 12, + rows: 6, + rowGap: 8, + iconSpace: 16, + cols: 1, + colGap: 32, + charsPerAdditionalText: 12, + additionalTextGap: 16 + }, + noEquipmentText: "No equip", + + escapeText: "Escapes." +} \ No newline at end of file