X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=test-data%2Ftest.l2s;h=4b1106ca795ba271c4d7008ed140f4668916f32e;hb=06b6411e5dc8fc6b905530f7adbde8bd0c2bb0ea;hp=48817f47965aca37ae2c3df5c209edbc1f250b30;hpb=a55d4589da1a0cdec73c0bcf69a2af6bccf868cb;p=l2e.git diff --git a/test-data/test.l2s b/test-data/test.l2s index 48817f4..4b1106c 100644 --- a/test-data/test.l2s +++ b/test-data/test.l2s @@ -48,7 +48,8 @@ export Monster lizard { sprite: lizardSprite, frametime: fourFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 0, row: 1, disposition: < 0, 16> }, { column: 0, row: 0, disposition: < 0, 16> }, { column: 0, row: 1, disposition: < 0, 16> }, @@ -72,7 +73,7 @@ Sprite maximSprite { export Hero maxim { name: "Maxim", level: 1, - sprite: maximSprite, + battleSprite: maximSprite, maxHealth: 33, health: 33, maxMana: 20, @@ -91,7 +92,8 @@ export Hero maxim { sprite: maximSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, @@ -125,7 +127,8 @@ export Hero maxim { sprite: maximSprite, frametime: fiveFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 1, disposition: < 0, 0> } @@ -148,7 +151,7 @@ Sprite selanSprite { export Hero selan { name: "Selan", level: 1, - sprite: selanSprite, + battleSprite: selanSprite, maxHealth: 28, health: 28, maxMana: 23, @@ -167,7 +170,8 @@ export Hero selan { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, @@ -188,7 +192,8 @@ export Hero selan { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -218,7 +223,7 @@ Sprite guySprite { export Hero guy { name: "Guy", level: 1, - sprite: guySprite, + battleSprite: guySprite, maxHealth: 38, health: 38, maxMana: 0, @@ -237,7 +242,8 @@ export Hero guy { sprite: guySprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-8, 0> }, @@ -271,7 +277,7 @@ Sprite dekarSprite { export Hero dekar { name: "Dekar", level: 1, - sprite: dekarSprite, + battleSprite: dekarSprite, maxHealth: 38, health: 38, maxMana: 0, @@ -290,7 +296,8 @@ export Hero dekar { sprite: dekarSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, { column: 2, row: 0, disposition: <12, 4> }, @@ -311,7 +318,8 @@ export Hero dekar { sprite: dekarSprite, frametime: twoFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -389,7 +397,8 @@ export BattleResources battleResources { numberAnimationPrototype: ComplexAnimation { frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 0, row: 0, disposition: < 0, 0> }, { column: 0, row: 0, disposition: < 0,-26> }, { column: 0, row: 0, disposition: < 0,-42> },