X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=test-data%2Ftest.l2s;h=7b187aafbeaf4d62228c57a90afb8fe818818162;hb=b9e715649b41cb69ea1b2d2a588522541eb87b46;hp=48817f47965aca37ae2c3df5c209edbc1f250b30;hpb=a55d4589da1a0cdec73c0bcf69a2af6bccf868cb;p=l2e.git diff --git a/test-data/test.l2s b/test-data/test.l2s index 48817f4..7b187aa 100644 --- a/test-data/test.l2s +++ b/test-data/test.l2s @@ -20,7 +20,8 @@ export PartyLayout heroesLayout { < 48,136>, <128,136>, < 80,152>, - <160,152> + <160,152>, + <216,144> ] } @@ -44,11 +45,14 @@ export Monster lizard { gut: 6, mgr: 6 }, + expReward: 8, + goldReward: 5, attackAnimation: ComplexAnimation { sprite: lizardSprite, frametime: fourFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 0, row: 1, disposition: < 0, 16> }, { column: 0, row: 0, disposition: < 0, 16> }, { column: 0, row: 1, disposition: < 0, 16> }, @@ -72,7 +76,7 @@ Sprite maximSprite { export Hero maxim { name: "Maxim", level: 1, - sprite: maximSprite, + battleSprite: maximSprite, maxHealth: 33, health: 33, maxMana: 20, @@ -87,11 +91,17 @@ export Hero maxim { gut: 100, mgr: 10 }, + ladder: [ LevelUp + // insensible test data + { exp: 10, maxHP: 5, maxMP: 3, atp: 2, str: 1 } + ], + useMask: maskMaxim, attackAnimation: ComplexAnimation { sprite: maximSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, { column: 1, row: 0, disposition: < 0, 0> }, @@ -125,7 +135,8 @@ export Hero maxim { sprite: maximSprite, frametime: fiveFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 1, disposition: < 0, 0> } @@ -138,6 +149,17 @@ export Hero maxim { }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"maxim-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } @@ -148,7 +170,7 @@ Sprite selanSprite { export Hero selan { name: "Selan", level: 1, - sprite: selanSprite, + battleSprite: selanSprite, maxHealth: 28, health: 28, maxMana: 23, @@ -163,11 +185,13 @@ export Hero selan { gut: 80, mgr: 13 }, + useMask: maskSelan, attackAnimation: ComplexAnimation { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, @@ -188,7 +212,8 @@ export Hero selan { sprite: selanSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -208,6 +233,17 @@ export Hero selan { }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"selan-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } @@ -218,7 +254,7 @@ Sprite guySprite { export Hero guy { name: "Guy", level: 1, - sprite: guySprite, + battleSprite: guySprite, maxHealth: 38, health: 38, maxMana: 0, @@ -233,11 +269,13 @@ export Hero guy { gut: 90, mgr: 8 }, + useMask: maskGuy, attackAnimation: ComplexAnimation { sprite: guySprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-4, 0> }, { column: 1, row: 0, disposition: <-8, 0> }, @@ -261,6 +299,17 @@ export Hero guy { }, frametime: fourFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"guy-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } @@ -271,7 +320,7 @@ Sprite dekarSprite { export Hero dekar { name: "Dekar", level: 1, - sprite: dekarSprite, + battleSprite: dekarSprite, maxHealth: 38, health: 38, maxMana: 0, @@ -286,11 +335,13 @@ export Hero dekar { gut: 100, mgr: 5 }, + useMask: maskDekar, attackAnimation: ComplexAnimation { sprite: dekarSprite, frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 1, row: 0, disposition: < 4, 0> }, { column: 1, row: 0, disposition: < 8, 2> }, { column: 2, row: 0, disposition: <12, 4> }, @@ -311,7 +362,8 @@ export Hero dekar { sprite: dekarSprite, frametime: twoFramesTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, { column: 3, row: 0, disposition: < 0, 0> }, @@ -332,6 +384,17 @@ export Hero dekar { }, frametime: twoFramesTime, framecount: 4 + }, + mapEntity: Entity { + animation: SimpleAnimation{ + sprite: Sprite { + image: :"dekar-map.png", + size: <32,64> + }, + frametime: 120, + framecount: 2 + }, + spriteOffset: <0,-32> } } @@ -373,7 +436,7 @@ export BattleResources battleResources { image: :"move-icons.png", size: <32,32> }, - + titleFrame: Frame { image: :"title-frame.png", border: <16,16> @@ -385,11 +448,12 @@ export BattleResources battleResources { }, rowoffset: -2 }, - + numberAnimationPrototype: ComplexAnimation { frametime: frameTime, repeat: false, - frames: [ + frames: + [ ComplexAnimationFrame { column: 0, row: 0, disposition: < 0, 0> }, { column: 0, row: 0, disposition: < 0,-26> }, { column: 0, row: 0, disposition: < 0,-42> }, @@ -435,7 +499,7 @@ export BattleResources battleResources { image: :"big-green-numbers.png", size: <16,32> }, - + heroTagLabels: Sprite { image: :"hero-tag-sprites.png", size: <32,16> @@ -457,7 +521,7 @@ export BattleResources battleResources { }, rowoffset: -3 }, - + activeHeroTagFrame: Frame { image: :"tag-frames.png", border: <16,16> @@ -467,7 +531,7 @@ export BattleResources battleResources { border: <16,16>, offset: < 0,33> }, - + smallHeroTagFrame: Frame { image: :"small-tag-frame.png", border: <8,16> @@ -478,7 +542,7 @@ export BattleResources battleResources { offset: <0,33> }, heroesBgColor: (24, 40, 49), - + healthGauge: Gauge { image: :"gauges.png", full: <0,16>, @@ -506,7 +570,7 @@ export BattleResources battleResources { repeat: 1, end: 6 }, - + selectFrame: Frame { image: :"select-frame.png", border: <16,16> @@ -517,7 +581,7 @@ export BattleResources battleResources { image: :"cursor-hand.png", size: <32,32> }, - + weaponTargetCursor: Sprite { image: :"targeting-icons.png", size: <32,32> @@ -532,14 +596,14 @@ export BattleResources battleResources { size: <32,32>, offset: <0,64> }, - + weaponMenuIcon: swordIcon, armorMenuIcon: armorIcon, shieldMenuIcon: shieldIcon, helmetMenuIcon: helmetIcon, ringMenuIcon: ringIcon, jewelMenuIcon: jewelIcon, - + spellMenuHeadline: "Please choose a spell.", spellMenuProperties: MenuProperties { font: normalFont, @@ -554,7 +618,7 @@ export BattleResources battleResources { charsPerNumber: 2, delimiter: ":" }, - + itemMenuHeadline: "Please choose an item.", itemMenuProperties: MenuProperties { font: normalFont, @@ -569,7 +633,7 @@ export BattleResources battleResources { charsPerNumber: 2, delimiter: ":" }, - + ikariMenuHeadline: "Please choose equipment.", ikariMenuProperties: MenuProperties { font: normalFont, @@ -585,6 +649,360 @@ export BattleResources battleResources { additionalTextGap: 16 }, noEquipmentText: "No equip", - + escapeText: "Escapes." -} \ No newline at end of file +} + +Font menuFont { + sprite: Sprite { + image: :"menu-font.png", + size: <16, 16> + }, + rowoffset: -2 +} +Font menuInactiveFont { + sprite: Sprite { + image: :"menu-font-inactive.png", + size: <16, 16> + }, + rowoffset: -2 +} +Sprite menuCursor { + image: :"menu-cursor.png", + size: <32, 16> +} +Sprite menuActiveCursor { + image: :"menu-cursor-active.png", + size: <32, 18> +} +SimpleAnimation menuCursorAnimation { + sprite: menuCursor, + frametime: fourFramesTime, + framecount: 6, + repeat: true +} +ComplexAnimation menuActiveCursorAnimation { + sprite: menuActiveCursor, + frametime: fourFramesTime, + repeat: true, + frames: + [ ComplexAnimationFrame + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 0 }, + { row: 1 }, + { row: 2 }, + { row: 3 }, + { row: 4 } + ] +} + +export MenuResources menuResources { + menubg: Texture { + image: :"menubg.png", + size: <64, 64> + }, + normalFont: menuFont, + inactiveFont: menuInactiveFont, + statusFont: normalFont, + statusLabels: Sprite { + image: :"status-labels.png", + size: <32, 16> + }, + statusFrame: Frame { + image: :"status-frame.png", + border: <32, 32>, + repeat: <32, 32> + }, + mainMenu: MenuProperties { + cols: 2, + rows: 4, + charsPerEntry: 8, + rowGap: 8, + colGap: 32, + cursor: menuCursor, + cursorAnimation: menuCursorAnimation, + font: menuFont, + disabledFont: menuInactiveFont, + wrapX: true, + wrapY: true + }, + mainMenuItemText: "ITEM", + mainMenuSpellText: "SPELL", + mainMenuCapsuleText: "CAPSULE", + mainMenuEquipmentText: "EQUIP", + mainMenuStatusText: "STATUS", + mainMenuChangeText: "CHANGE", + mainMenuConfigText: "CONFIG", + mainMenuScenarioText: "SCENARIO", + mainMenuTimeText: "TIME", + mainMenuGoldText: "GOLD", + heroCursor: Sprite { + image: :"hero-cursor.png", + size: <64, 16> + }, + heroCursorBlinkTime: 532, + noEquipmentText: "No equip", + shoulderNav: Sprite { + image: :"shoulder-nav.png", + size: <160, 16> + }, + atpLabel: "ATP", + dfpLabel: "DFP", + strLabel: "STR", + aglLabel: "AGL", + intLabel: "INT", + gutLabel: "GUT", + mgrLabel: "MGR", + hpLabel: "HP", + ipLabel: "IP", + levelLabel: "LEVEL", + experienceLabel: "NOW EXP", + nextLevelLabel: "NEXT LEVEL", + statusMenu: MenuProperties { + cols: 2, + rows: 1, + charsPerEntry: 6, + colGap: 16, + cursor: menuCursor, + cursorAnimation: menuCursorAnimation, + font: menuFont, + wrapX: true + }, + nextLabel: "NEXT", + returnLabel: "RETURN", + itemMenu: MenuProperties { + cols: 3, + rows: 1, + charsPerEntry: 5, + rowGap: 8, + colGap: 16, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont, + wrapX: true, + wrapY: true + }, + itemMenuUseText: "USE", + itemMenuSortText: "SORT", + itemMenuDropText: "DROP", + itemMenuSelectText: "SELECT", + inventoryMenu: MenuProperties { + cols: 1, + rows: 6, + charsPerEntry: 13, + rowGap: 8, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont, + disabledFont: menuInactiveFont, + iconSpace: 16, + charsPerNumber: 2, + delimiter: ":", + thirdColumnHack: 1 + }, + spellMenu: MenuProperties { + cols: 2, + rows: 6, + charsPerEntry: 8, + rowGap: 8, + colGap: 48, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont, + disabledFont: menuInactiveFont, + charsPerNumber: 2, + delimiter: ":" + }, + equipmentActionMenu: MenuProperties { + cols: 1, + rows: 5, + charsPerEntry: 10, + rowGap: 8, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont + }, + equipmentMenu: MenuProperties { + cols: 1, + rows: 6, + charsPerEntry: 12, + rowGap: 16, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: normalFont, + iconSpace: 16, + wrapY: true + }, + equipMenuEquipLabel: "EQUIP", + equipMenuStrongestLabel: "STRONGEST", + equipMenuRemoveLabel: "REMOVE", + equipMenuRemoveAllLabel: "REMOVE ALL", + equipMenuDropLabel: "DROP", + configMenu: MenuProperties { + cols: 1, + rows: 4, + charsPerEntry: 8, + rowGap: 32, + cursor: menuCursor, + cursorAnimation: menuCursorAnimation, + font: menuFont, + wrapY: true + }, + configMessageSpeedLabel: "MESSAGE\n SPEED", + configMessageSpeedFast: "FAST", + configMessageSpeedNormal: "NORMAL", + configMessageSpeedSlow: "SLOW", + configBattleCursorLabel: "BATTLE\n CURSOR", + configStatusCursorLabel: "STATUS\n CURSOR", + configCursorClear: "CLEAR", + configCursorMemory: "MEMORY", + configMusicLabel: "MUSIC", + configMusicStereo: "STEREO", + configMusicMono: "MONO", + scenarioMenu: MenuProperties { + cols: 1, + rows: 6, + charsPerEntry: 14, + rowGap: 8, + cursor: menuCursor, + cursorAnimation: menuCursorAnimation, + font: menuFont + }, + scenarioMenuHeadline: "SCENARIO ITEM", + capsulebg: Texture { + image: :"capsulebg.png", + size: <64, 64> + }, + capsuleMenu: MenuProperties { + cols: 3, + rows: 1, + charsPerEntry: 7, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont, + thirdColumnHack: 2 + }, + capsuleFeedMenu: MenuProperties { + cols: 2, + rows: 1, + charsPerEntry: 7, + colGap: 32, + cursor: menuCursor, + selectedCursor: menuActiveCursor, + cursorAnimation: menuCursorAnimation, + selectedCursorAnimation: menuActiveCursorAnimation, + font: menuFont + }, + capsuleFeedLabel: "FEED", + capsuleChangeLabel: "CHANGE", + capsuleNameLabel: "NAME", + capsuleClassLabel: "CLASS", + capsuleAlignmentLabel: "ALI.", + capsuleTribeLabel: "TRIBE", + capsuleAttack1Label: "SP.1", + capsuleAttack2Label: "SP.2", + capsuleAttack3Label: "SP.3", + capsuleNoAttackText: "Nothing", + capsuleNotHungryText: "I'm not hungry.", + capsuleNameSelect: CharSelect { + font: menuFont, + cursor: Sprite { + image: :"alpha-cursor.png", + size: <20, 28> + }, + chars: "0123456789ABCDEabcdeFGHIJfghijKLMNOklmnoPQRSTpqrstUVWXYuvwxyZ!? z!? ", + width: 10, + groupX: 5 + }, + capsuleSelectTopLeft: Sprite { + image: :"capsule-sprites.png", + size: <32, 8>, + offset: <64, 0> + }, + capsuleSelectTopRight: Sprite { + image: :"capsule-sprites.png", + size: <32, 8>, + offset: <128, 0> + }, + capsuleSelectTopRepeat: Texture { + image: :"capsule-sprites.png", + size: <32, 8>, + offset: <96, 0> + }, + capsuleSelectBottomLeft: Sprite { + image: :"capsule-sprites.png", + size: <32, 32>, + offset: <0, 32> + }, + capsuleSelectBottomRight: Sprite { + image: :"capsule-sprites.png", + size: <32, 32>, + offset: <128, 64> + }, + capsuleSelectBottomRepeat: Sprite { + image: :"capsule-sprites.png", + size: <32, 32>, + offset: <0, 64> + }, + capsuleSelectLeftRepeat: Texture { + image: :"capsule-sprites.png", + size: <32, 32> + }, + capsuleSelectRightRepeat: Texture { + image: :"capsule-sprites.png", + size: <32, 32>, + offset: <128, 32> + }, + capsuleSelectLadder: Sprite { + image: :"capsule-sprites.png", + size: <32, 24>, + offset: <64, 8> + }, + capsuleSelectCursor: Sprite { + image: :"capsule-sprites.png", + size: <32, 24>, + offset: <128, 8> + }, + capsuleAlignmentWheel: Sprite { + image: :"capsule-sprites.png", + size: <128, 128>, + offset: <0, 128> + }, + capsuleAlignmentCursor: Sprite { + image: :"capsule-sprites.png", + size: <32, 32>, + offset: <128, 128> + }, + capsuleGrowthLabel: Sprite { + image: :"capsule-feed.png", + size: <32, 10> + }, + capsuleGrowthBar: Sprite { + image: :"capsule-feed.png", + size: <8, 10>, + offset: <8, 10> + }, + capsuleGrowthBarFilled: Sprite { + image: :"capsule-feed.png", + size: <8, 10>, + offset: <0, 10> + } +}