, chunk_receiver(world.Chunks(), save)
 , chunk_renderer(player.GetChunks())
 , loop_timer(16)
+, stat_timer(1000)
 , sky(master.GetEnv().loader.LoadCubeMap("skybox"))
 , update_status()
 , chat(master.GetEnv(), *this, *this) {
        chunk_renderer.LoadTextures(master.GetEnv().loader, res.tex_index);
        chunk_renderer.FogDensity(master.GetWorldConf().fog_density);
        loop_timer.Start();
+       stat_timer.Start();
        if (save.Exists(player)) {
                save.Read(player);
        }
 
 void InteractiveState::Update(int dt) {
        loop_timer.Update(dt);
+       stat_timer.Update(dt);
        master.Update(dt);
        chunk_receiver.Update(dt);
 
                input.PushPlayerUpdate(world_dt);
        }
        hud.Display(res.block_types[player.GetInventorySlot() + 1]);
+       if (stat_timer.Hit()) {
+               hud.UpdateNetStats(master);
+       }
        hud.Update(dt);
 
        glm::mat4 trans = player.GetEntity().Transform(player.GetEntity().ChunkCoords());
 
 #include "../graphics/Viewport.hpp"
 #include "../io/TokenStreamReader.hpp"
 #include "../model/bounds.hpp"
+#include "../net/ConnectionHandler.hpp"
 #include "../world/BlockLookup.hpp"
 #include "../world/World.hpp"
 #include "../world/WorldManipulator.hpp"
 , block_text()
 , show_block(false)
 , show_entity(false)
+// net stats
+, bandwidth_text()
+, rtt_text()
+, packet_loss_text()
+, show_net(false)
 // message box
 , messages(env.assets.small_ui_font)
 , msg_timer(5000)
        entity_text.Background(glm::vec4(0.5f));
        entity_text.Set(env.assets.small_ui_font, "Entity: none");
 
+       // net stats
+       bandwidth_text.Position(glm::vec3(-25.0f, 25.0f + 6 * ls, 0.0f), Gravity::NORTH_EAST);
+       bandwidth_text.Foreground(glm::vec4(1.0f));
+       bandwidth_text.Background(glm::vec4(0.5f));
+       bandwidth_text.Set(env.assets.small_ui_font, "TX: 0.0KB/s RX: 0.0KB/s");
+       rtt_text.Position(glm::vec3(-25.0f, 25.0f + 7 * ls, 0.0f), Gravity::NORTH_EAST);
+       rtt_text.Foreground(glm::vec4(1.0f));
+       rtt_text.Background(glm::vec4(0.5f));
+       rtt_text.Set(env.assets.small_ui_font, "RTT: unavailable");
+       packet_loss_text.Position(glm::vec3(-25.0f, 25.0f + 8 * ls, 0.0f), Gravity::NORTH_EAST);
+       packet_loss_text.Foreground(glm::vec4(1.0f));
+       packet_loss_text.Background(glm::vec4(0.5f));
+       packet_loss_text.Set(env.assets.small_ui_font, "Packet loss: 0.0%");
+
        // message box
        messages.Position(glm::vec3(25.0f, -25.0f - 2 * ls, 0.0f), Gravity::SOUTH_WEST);
        messages.Foreground(glm::vec4(1.0f));
 }
 
 
+void HUD::UpdateNetStats(const ConnectionHandler &conn) {
+       std::stringstream s;
+       s << std::fixed << std::setprecision(1)
+               << "TX: " << conn.Upstream()
+               << "KB/s, RX: " << conn.Downstream() << "KB/s";
+       bandwidth_text.Set(env.assets.small_ui_font, s.str());
+
+       s.str("");
+       s << "RTT: " << conn.RoundTripTime() << "ms";
+       rtt_text.Set(env.assets.small_ui_font, s.str());
+
+       s.str("");
+       s << "Packet loss: " << (conn.PacketLoss() * 100.0f) << "%";
+       packet_loss_text.Set(env.assets.small_ui_font, s.str());
+
+       show_net = true;
+}
+
+
 void HUD::Update(int dt) {
        msg_timer.Update(dt);
        if (msg_timer.HitOnce()) {
                } else if (show_entity) {
                        entity_text.Render(viewport);
                }
+               if (show_net) {
+                       bandwidth_text.Render(viewport);
+                       rtt_text.Render(viewport);
+                       packet_loss_text.Render(viewport);
+               }
        }
 }