]> git.localhorst.tv Git - l2e.git/commitdiff
removed debug output from battle state
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Mon, 6 Aug 2012 11:09:17 +0000 (13:09 +0200)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Mon, 6 Aug 2012 11:09:17 +0000 (13:09 +0200)
src/battle/BattleState.cpp

index 5ba84db2583a17711e20304988bd0cf361e4ba48..21de625354487e21694bba6bdf853271c8903405 100644 (file)
@@ -10,7 +10,6 @@
 #include "PartyLayout.h"
 #include "../graphics/Sprite.h"
 
-#include <iostream>
 #include <stdexcept>
 
 using app::Application;
@@ -62,9 +61,6 @@ void BattleState::Render(SDL_Surface *screen) {
        destRect.w = background->w;
        destRect.h = background->h;
 
-       std::cout << "screen: " << screen->w << "x" << screen->h << std::endl;
-       std::cout << "drawing to " << destRect.w << "x" << destRect.h << "+" << destRect.x << "+" << destRect.y << std::endl;
-
        // TODO: center background if screen bigger
        SDL_BlitSurface(background, 0, screen, &destRect);