From: Daniel Karbach Date: Wed, 15 Aug 2012 18:33:43 +0000 (+0200) Subject: added Selan's melee animation X-Git-Url: http://git.localhorst.tv/?a=commitdiff_plain;h=64895425dd61660cfb7c4b2a91aecab798d84c47;p=l2e.git added Selan's melee animation --- diff --git a/src/main.cpp b/src/main.cpp index 909cbd4..ab15296 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -151,6 +151,10 @@ int main(int argc, char **argv) { selanSpellAnimation.AddFrames(2, 2, Vector(), 3); selanSpellAnimation.AddFrames(2, 3, Vector(), 2); selan.SetSpellAnimation(&selanSpellAnimation); + SDL_Surface *selanMeleeImg(IMG_Load("test-data/melee-selan.png")); + Sprite selanMeleeSprite(selanMeleeImg, 96, 96); + SimpleAnimation selanMeleeAnimation(&selanMeleeSprite, 30, 4); + selan.SetMeleeAnimation(&selanMeleeAnimation); SDL_Surface *guyImg(IMG_Load("test-data/guy.png")); Sprite guySprite(guyImg, 64, 64); diff --git a/test-data/melee-selan.png b/test-data/melee-selan.png new file mode 100644 index 0000000..bc40d54 Binary files /dev/null and b/test-data/melee-selan.png differ