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store players in world save
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2015-10-01 Daniel Karbachexchange block updates with clients
2015-10-01 Daniel Karbachtransmit player input from client to server
2015-09-21 Daniel Karbachmore unit tests for Packet
2015-09-17 Daniel Karbachtransmit chunks from server to client
2015-09-14 Daniel Karbachadd packet for merging player state back to client
2015-09-10 Daniel Karbachsend entity visual from server to client
2015-09-08 Daniel Karbachsync entities with clients
2015-09-05 Daniel Karbachsend player updates from client to server
2015-09-05 Daniel Karbachdocumented packet structure
2015-09-03 Daniel Karbachdefined and implemented join and part packets
2015-09-02 Daniel Karbachclient-side implementation of login packet