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2015-03-13 | Daniel Karbach | fixed oriented block occlusion check | blob | commitdiff | raw |
2015-03-12 | Daniel Karbach | use precalculated matrices for block orientation | blob | commitdiff | raw | diff to current |
2015-03-12 | Daniel Karbach | orientable blocks | blob | commitdiff | raw | diff to current |
2015-03-11 | Daniel Karbach | don't add obstructed blocks to meshes | blob | commitdiff | raw | diff to current |
2015-03-11 | Daniel Karbach | save a little memory | blob | commitdiff | raw | diff to current |
2015-03-10 | Daniel Karbach | decrease block id size | blob | commitdiff | raw | diff to current |
2015-03-09 | Daniel Karbach | use indices for model rendering | blob | commitdiff | raw | diff to current |
2015-03-09 | Daniel Karbach | store block type as ID rather than pointer | blob | commitdiff | raw | diff to current |
2015-03-08 | Daniel Karbach | split world file | blob | commitdiff | raw | diff to current |