]> git.localhorst.tv Git - blank.git/history - src/chunk.hpp
use same load distance for initial and movement
[blank.git] / src / chunk.hpp
2015-03-19 Daniel Karbachuse same load distance for initial and movement
2015-03-18 Daniel Karbachadd some light blocks to generated surfaces
2015-03-17 Daniel Karbachbegun block lighting implementation
2015-03-17 Daniel Karbachmade chunks aware of their neighbors
2015-03-13 Daniel Karbachfix error in border block calculation
2015-03-13 Daniel Karbachoptimize chunk intersection tests a little
2015-03-12 Daniel Karbachorientable blocks
2015-03-11 Daniel Karbachdon't add obstructed blocks to meshes
2015-03-11 Daniel Karbachrecycle chunks flagged for deletion
2015-03-11 Daniel Karbachsplit chunk loader from world
2015-03-10 Daniel Karbachuse one vao per model
2015-03-09 Daniel Karbachuse indices for model rendering
2015-03-09 Daniel Karbachstore block type as ID rather than pointer
2015-03-09 Daniel Karbachsome cleanup
2015-03-09 Daniel Karbachlimit chunks allocated/freed per frame
2015-03-09 Daniel Karbachdon't render chunk that are outside clip space
2015-03-09 Daniel Karbachuse player-relative coordinates for rendering
2015-03-08 Daniel Karbachsplit world file