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2015-08-13 | Daniel Karbach | dedicated shader for outlines | blob | commitdiff | raw |
2015-08-08 | Daniel Karbach | textures | blob | commitdiff | raw | diff to current |
2015-07-27 | Daniel Karbach | move font color from texture to uniform | blob | commitdiff | raw | diff to current |
2015-07-27 | Daniel Karbach | reorganize basic rendering functionality | blob | commitdiff | raw | diff to current |
2015-07-23 | Daniel Karbach | fancy crosshair | blob | commitdiff | raw | diff to current |
2015-07-21 | Daniel Karbach | implemented font redering | blob | commitdiff | raw | diff to current |
2015-06-10 | Daniel Karbach | some code reorganization | blob | commitdiff | raw | diff to current |