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2015-11-03 | Daniel Karbach | unified location handling | tree | commitdiff |
2015-10-22 | Daniel Karbach | treat head pitch and yaw as entity state | tree | commitdiff |
2015-10-12 | Daniel Karbach | model -> mesh | tree | commitdiff |
2015-10-09 | Daniel Karbach | function to get mtime | tree | commitdiff |
2015-10-05 | Daniel Karbach | allow dots in identifiers | tree | commitdiff |
2015-10-01 | Daniel Karbach | store players in world save | tree | commitdiff |
2015-09-25 | Daniel Karbach | output functions for SDL events | tree | commitdiff |
2015-09-09 | Daniel Karbach | split chunk stuff | tree | commitdiff |
2015-08-27 | Daniel Karbach | split chunk redering from world model | tree | commitdiff |
2015-08-17 | Daniel Karbach | fix some inline TODOs | tree | commitdiff |
2015-08-14 | Daniel Karbach | make buttons configurable | tree | commitdiff |
2015-08-12 | Daniel Karbach | load block types from data file | tree | commitdiff |