]>
2015-10-15 | Daniel Karbach | load models from assets | commit | commitdiff |
2015-10-14 | Daniel Karbach | store shapes in models rather than meshes | commit | commitdiff |
2015-10-13 | Daniel Karbach | use (and fix) new shape implementation | commit | commitdiff |
2015-10-12 | Daniel Karbach | composite model is the canonical model | commit | commitdiff |
2015-10-12 | Daniel Karbach | model -> mesh | commit | commitdiff |
2015-10-06 | Daniel Karbach | random stuff | commit | commitdiff |
2015-09-10 | Daniel Karbach | send entity visual from server to client | commit | commitdiff |
2015-09-08 | Daniel Karbach | split graphics stuff from AI spawner | commit | commitdiff |