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load models from assets
[blank.git] / src / model / shape.cpp
2015-10-15 Daniel Karbachload models from assets
2015-10-13 Daniel Karbachuse (and fix) new shape implementation
2015-10-13 Daniel Karbachactually load shapes
2015-10-12 Daniel Karbachrenamed Shape -> CollisionBounds
2015-10-12 Daniel Karbachmodel -> mesh
2015-09-23 Daniel Karbachsky box model & shader
2015-08-19 Daniel Karbachsome outline improvements
2015-08-17 Daniel Karbachfix some inline TODOs
2015-08-08 Daniel Karbachtextures
2015-08-03 Daniel Karbach"streamlined" model/VAO handling
2015-06-25 Daniel Karbachcollect collisions for each entity
2015-06-25 Daniel Karbachfigure out depth and normal in box/box test
2015-06-23 Daniel Karbachplug box intersection into shapes
2015-06-10 Daniel Karbachsome code reorganization