]>
2015-08-17 | Daniel Karbach | fix some inline TODOs | tree | commitdiff |
2015-08-13 | Daniel Karbach | show player orientation in debug overlay | tree | commitdiff |
2015-08-13 | Daniel Karbach | fix normal in intersection ray/box intersection | tree | commitdiff |
2015-08-11 | Daniel Karbach | allow multiple meshes per entity | tree | commitdiff |
2015-08-08 | Daniel Karbach | textures | tree | commitdiff |
2015-08-03 | Daniel Karbach | "streamlined" model/VAO handling | tree | commitdiff |
2015-07-21 | Daniel Karbach | implemented font redering | tree | commitdiff |
2015-06-25 | Daniel Karbach | collect collisions for each entity | tree | commitdiff |
2015-06-25 | Daniel Karbach | figure out depth and normal in box/box test | tree | commitdiff |
2015-06-23 | Daniel Karbach | plug box intersection into shapes | tree | commitdiff |
2015-06-23 | Daniel Karbach | box/box intersection test | tree | commitdiff |
2015-06-11 | Daniel Karbach | fix ray/obb intersection test | tree | commitdiff |
2015-06-10 | Daniel Karbach | some code reorganization | tree | commitdiff |