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2015-10-16 | Daniel Karbach | block sounds depending on block type | blob | commitdiff | raw |
2015-10-15 | Daniel Karbach | lil cleanup of common and unused stuff | blob | commitdiff | raw | diff to current |
2015-10-15 | Daniel Karbach | load models from assets | blob | commitdiff | raw | diff to current |
2015-10-13 | Daniel Karbach | actually load shapes | blob | commitdiff | raw | diff to current |
2015-10-08 | Daniel Karbach | rearrange init of standalone state a little | blob | commitdiff | raw | diff to current |
2015-10-02 | Daniel Karbach | move spawn index out of world | blob | commitdiff | raw | diff to current |
2015-10-01 | Daniel Karbach | store players in world save | blob | commitdiff | raw | diff to current |
2015-09-29 | Daniel Karbach | split input handling | blob | commitdiff | raw | diff to current |
2015-09-28 | Daniel Karbach | move standalone stuff to its own dir | blob | commitdiff | raw | diff to current |