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2015-08-11 | Daniel Karbach | allow multiple meshes per entity | blob | commitdiff | raw |
2015-08-08 | Daniel Karbach | textures | blob | commitdiff | raw | diff to current |
2015-08-07 | Daniel Karbach | correct usage of quaternions :P | blob | commitdiff | raw | diff to current |
2015-08-05 | Daniel Karbach | randomly spawn entities around the player | blob | commitdiff | raw | diff to current |
2015-08-04 | Daniel Karbach | make entities removable | blob | commitdiff | raw | diff to current |
2015-08-03 | Daniel Karbach | "streamlined" model/VAO handling | blob | commitdiff | raw | diff to current |
2015-06-24 | Daniel Karbach | test entities for world collision | blob | commitdiff | raw | diff to current |
2015-06-10 | Daniel Karbach | some code reorganization | blob | commitdiff | raw | diff to current |