]> git.localhorst.tv Git - blank.git/history - src/world.hpp
minor optimizations in chunk
[blank.git] / src / world.hpp
2015-03-23 Daniel Karbachuse light levels for shading of blocks
2015-03-19 Daniel Karbachextracted configuration of various parts
2015-03-19 Daniel Karbachget world seed from command line arguments
2015-03-17 Daniel Karbachbegun block lighting implementation
2015-03-15 Daniel Karbachdrawable entity with angular velocity
2015-03-11 Daniel Karbachsplit chunk loader from world
2015-03-10 Daniel Karbachseparate file for world generation
2015-03-09 Daniel Karbachsome cleanup
2015-03-09 Daniel Karbachlimit chunks allocated/freed per frame
2015-03-09 Daniel Karbachgenerate and unload chunks on player move
2015-03-08 Daniel Karbachsplit entity from controller
2015-03-08 Daniel Karbachsplit world file
2015-03-08 Daniel Karbachlimit number of chunks generated per frame
2015-03-08 Daniel Karbachmove controller from camera to world
2015-03-08 Daniel Karbachfirst attempt at world generation
2015-03-08 Daniel Karbachprepare block models for rotation
2015-03-08 Daniel Karbachadd null shape for void blocks
2015-03-08 Daniel Karbachstair shape
2015-03-06 Daniel Karbachabstract block shape
2015-03-04 Daniel Karbachmove outline definition to block type
2015-03-03 Daniel Karbachworld class for multiple chunks
2015-02-24 Daniel Karbachplace and remove blocks via mouse
2015-02-23 Daniel Karbachbasic aiming
2015-02-20 Daniel Karbachblock type colors
2015-02-19 Daniel Karbachvery basic chunk model