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prepare block models for rotation
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2015-03-08 Daniel Karbachprepare block models for rotation
2015-03-08 Daniel Karbachadd null shape for void blocks
2015-03-08 Daniel Karbachstair shape
2015-03-07 Daniel Karbachsimple HUD
2015-03-06 Daniel Karbachintroduce space and shift for up and down :)
2015-03-06 Daniel Karbachabstract block shape
2015-03-04 Daniel Karbachmove outline definition to block type
2015-03-04 Daniel Karbachextract shader program from application
2015-03-03 Daniel Karbachworld class for multiple chunks
2015-02-24 Daniel Karbachplace and remove blocks via mouse
2015-02-23 Daniel Karbachremove unused (explicit) destructors
2015-02-23 Daniel Karbachoutline pointed-at block
2015-02-23 Daniel Karbachbasic aiming
2015-02-20 Daniel Karbachblock type colors
2015-02-19 Daniel Karbachvery basic chunk model
2015-02-15 Daniel Karbachmake forward key actually go forward ^^
2015-02-13 Daniel Karbachadd some light and color
2015-02-13 Daniel Karbachenable backface culling
2015-02-13 Daniel Karbachrename model -> controller
2015-02-12 Daniel Karbachlousy implementation of camera movement
2015-02-12 Daniel Karbachmouse controlled camera pitch/yaw
2015-02-12 Daniel Karbachbegun extracting model class
2015-02-12 Daniel Karbachadd SDL2_image library
2015-02-12 Daniel Karbachextracted projection and viewport to camera class
2015-02-11 Daniel Karbachmoved some stuff around
2015-02-11 Daniel Karbachinitial testing