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12 years agointerpret user input in spell selection
Daniel Karbach [Wed, 8 Aug 2012 22:01:42 +0000 (00:01 +0200)]
interpret user input in spell selection

12 years agofixed return type of spell menu getter in battle state
Daniel Karbach [Wed, 8 Aug 2012 22:00:05 +0000 (00:00 +0200)]
fixed return type of spell menu getter in battle state

I am one lousy stinkin bastard :(

12 years agoadded cursor sprite for menu
Daniel Karbach [Wed, 8 Aug 2012 21:41:57 +0000 (23:41 +0200)]
added cursor sprite for menu

12 years agoadded a "disabled" font
Daniel Karbach [Wed, 8 Aug 2012 21:30:55 +0000 (23:30 +0200)]
added a "disabled" font

12 years agoadded ability to disable menu entries
Daniel Karbach [Wed, 8 Aug 2012 21:23:07 +0000 (23:23 +0200)]
added ability to disable menu entries

12 years agoadded spell menu's headline
Daniel Karbach [Wed, 8 Aug 2012 21:12:15 +0000 (23:12 +0200)]
added spell menu's headline

12 years agomoved spell menu template to resources
Daniel Karbach [Wed, 8 Aug 2012 21:00:41 +0000 (23:00 +0200)]
moved spell menu template to resources

12 years agoadded rough implementation of a Menu
Daniel Karbach [Wed, 8 Aug 2012 20:47:20 +0000 (22:47 +0200)]
added rough implementation of a Menu

12 years agoadded center positioning for Sprite
Daniel Karbach [Wed, 8 Aug 2012 20:01:47 +0000 (22:01 +0200)]
added center positioning for Sprite

12 years agoadded initializer lists to Hero and Monster models
Daniel Karbach [Wed, 8 Aug 2012 18:59:20 +0000 (20:59 +0200)]
added initializer lists to Hero and Monster models

12 years agowrite hero's name on tag
Daniel Karbach [Wed, 8 Aug 2012 18:53:33 +0000 (20:53 +0200)]
write hero's name on tag

12 years agoadded string support in Font
Daniel Karbach [Wed, 8 Aug 2012 18:53:08 +0000 (20:53 +0200)]
added string support in Font

12 years agoadded struct for battle resources
Daniel Karbach [Wed, 8 Aug 2012 17:45:46 +0000 (19:45 +0200)]
added struct for battle resources

12 years agoadded spell selection battle state
Daniel Karbach [Wed, 8 Aug 2012 16:13:29 +0000 (18:13 +0200)]
added spell selection battle state

12 years agoremoved useless (and irritating) destructors of battle states
Daniel Karbach [Wed, 8 Aug 2012 15:10:03 +0000 (17:10 +0200)]
removed useless (and irritating) destructors of battle states

12 years agotagged some TODOs
Daniel Karbach [Wed, 8 Aug 2012 15:07:45 +0000 (17:07 +0200)]
tagged some TODOs

12 years agoadded realistic test data
Daniel Karbach [Wed, 8 Aug 2012 14:52:01 +0000 (16:52 +0200)]
added realistic test data

12 years agoadded simple font implementation
Daniel Karbach [Wed, 8 Aug 2012 14:32:23 +0000 (16:32 +0200)]
added simple font implementation

numbers only for now

12 years agoadded more operators in geometry lib
Daniel Karbach [Wed, 8 Aug 2012 14:19:38 +0000 (16:19 +0200)]
added more operators in geometry lib

12 years agoadded hero tag labels
Daniel Karbach [Wed, 8 Aug 2012 12:47:09 +0000 (14:47 +0200)]
added hero tag labels

12 years agochanged party layout position interpretation to better reflect the original game
Daniel Karbach [Wed, 8 Aug 2012 12:12:31 +0000 (14:12 +0200)]
changed party layout position interpretation to better reflect the original game

12 years agochanged gauge level interpretation
Daniel Karbach [Wed, 8 Aug 2012 11:44:46 +0000 (13:44 +0200)]
changed gauge level interpretation

also added an original monster sprite

12 years agofixed Hero's relative IP calculation
Daniel Karbach [Wed, 8 Aug 2012 09:52:58 +0000 (11:52 +0200)]
fixed Hero's relative IP calculation

12 years agoadded gauges for health, mana, and ikari displays
Daniel Karbach [Wed, 8 Aug 2012 09:38:10 +0000 (11:38 +0200)]
added gauges for health, mana, and ikari displays

12 years agobetter positioning of hero tags
Daniel Karbach [Tue, 7 Aug 2012 19:25:50 +0000 (21:25 +0200)]
better positioning of hero tags

12 years agoadjusted position calculation of battle ui
Daniel Karbach [Tue, 7 Aug 2012 18:55:24 +0000 (20:55 +0200)]
adjusted position calculation of battle ui

12 years agoadded Frame class for drawing bordered windows
Daniel Karbach [Tue, 7 Aug 2012 18:00:08 +0000 (20:00 +0200)]
added Frame class for drawing bordered windows

12 years agoadded original battle icons to test data (double sized)
Daniel Karbach [Tue, 7 Aug 2012 15:14:18 +0000 (17:14 +0200)]
added original battle icons to test data (double sized)

12 years agoadded ugly fallback for missing sprite surfaces
Daniel Karbach [Tue, 7 Aug 2012 14:06:35 +0000 (16:06 +0200)]
added ugly fallback for missing sprite surfaces

12 years agoadded some test sprites
Daniel Karbach [Tue, 7 Aug 2012 14:01:28 +0000 (16:01 +0200)]
added some test sprites

12 years agoremoved task tag in BattleState (already in progress)
Daniel Karbach [Tue, 7 Aug 2012 13:19:11 +0000 (15:19 +0200)]
removed task tag in BattleState (already in progress)

12 years agoreworked Application's state stack
Daniel Karbach [Tue, 7 Aug 2012 13:14:30 +0000 (15:14 +0200)]
reworked Application's state stack

12 years agomoved attack type into its own class
Daniel Karbach [Tue, 7 Aug 2012 12:38:38 +0000 (14:38 +0200)]
moved attack type into its own class

12 years agosplit battle state into (so far) 2 states
Daniel Karbach [Tue, 7 Aug 2012 11:52:31 +0000 (13:52 +0200)]
split battle state into (so far) 2 states

12 years agoadded battle move menu
Daniel Karbach [Tue, 7 Aug 2012 10:23:10 +0000 (12:23 +0200)]
added battle move menu

12 years agoadded prototype for battle's hero tags
Daniel Karbach [Mon, 6 Aug 2012 16:48:23 +0000 (18:48 +0200)]
added prototype for battle's hero tags

A hero tag is the panel in the attack selection screen containing
information about the hero's stats.

12 years agoadded attack type selection menu in battle state
Daniel Karbach [Mon, 6 Aug 2012 14:54:35 +0000 (16:54 +0200)]
added attack type selection menu in battle state

also added a test sprite for the menu icons
executables need to be run from the project root in order for main to find the test data files

12 years agodelayed state pushing/popping till the end of each loop
Daniel Karbach [Mon, 6 Aug 2012 13:55:49 +0000 (15:55 +0200)]
delayed state pushing/popping till the end of each loop

12 years agoadded Input class for handling user input
Daniel Karbach [Mon, 6 Aug 2012 13:34:05 +0000 (15:34 +0200)]
added Input class for handling user input

also changed application states to utilize the new Input class rather than handling events themselves and mapped all keys in main() for testing

12 years agosplit BattleState's render function
Daniel Karbach [Mon, 6 Aug 2012 12:27:16 +0000 (14:27 +0200)]
split BattleState's render function

12 years agoadded basic vector class + a small set of operators
Daniel Karbach [Mon, 6 Aug 2012 12:26:43 +0000 (14:26 +0200)]
added basic vector class + a small set of operators

12 years agoadded Hero class for battle state
Daniel Karbach [Mon, 6 Aug 2012 11:44:55 +0000 (13:44 +0200)]
added Hero class for battle state

12 years agoadded build artifacts to .gitignore
Daniel Karbach [Mon, 6 Aug 2012 11:43:17 +0000 (13:43 +0200)]
added build artifacts to .gitignore

12 years agoadded gitignore for eclipse project files
Daniel Karbach [Mon, 6 Aug 2012 11:19:02 +0000 (13:19 +0200)]
added gitignore for eclipse project files

12 years agoadded heroes' party layout to battle state
Daniel Karbach [Mon, 6 Aug 2012 11:18:00 +0000 (13:18 +0200)]
added heroes' party layout to battle state

12 years agoremoved debug output from battle state
Daniel Karbach [Mon, 6 Aug 2012 11:09:17 +0000 (13:09 +0200)]
removed debug output from battle state

12 years agomade application and battle state resizable
Daniel Karbach [Mon, 6 Aug 2012 11:03:20 +0000 (13:03 +0200)]
made application and battle state resizable

12 years agoset resizable flag for screen surface
Daniel Karbach [Mon, 6 Aug 2012 10:52:18 +0000 (12:52 +0200)]
set resizable flag for screen surface

12 years agobetter positioning of monsters
Daniel Karbach [Mon, 6 Aug 2012 10:26:15 +0000 (12:26 +0200)]
better positioning of monsters

12 years agoadded monster drawing routine in battle state
Daniel Karbach [Mon, 6 Aug 2012 10:12:09 +0000 (12:12 +0200)]
added monster drawing routine in battle state

also added some dummy monsters in main to test it

12 years agofix position calculation in PartyLayout
Daniel Karbach [Mon, 6 Aug 2012 10:11:10 +0000 (12:11 +0200)]
fix position calculation in PartyLayout

12 years agoadded battle party layout class
Daniel Karbach [Sun, 5 Aug 2012 16:37:39 +0000 (18:37 +0200)]
added battle party layout class

12 years agoadded Point class
Daniel Karbach [Sun, 5 Aug 2012 15:45:49 +0000 (17:45 +0200)]
added Point class

12 years agoadded simple sprite class
Daniel Karbach [Sun, 5 Aug 2012 15:09:26 +0000 (17:09 +0200)]
added simple sprite class

12 years agoadded empty battle state
Daniel Karbach [Sun, 5 Aug 2012 14:08:30 +0000 (16:08 +0200)]
added empty battle state

12 years agofixed SDL inclusion in application classes
Daniel Karbach [Sun, 5 Aug 2012 13:26:14 +0000 (15:26 +0200)]
fixed SDL inclusion in application classes

12 years agoadded basic application class
Daniel Karbach [Sun, 5 Aug 2012 13:19:11 +0000 (15:19 +0200)]
added basic application class

12 years agoadded battle/monster file structure
Daniel Karbach [Fri, 3 Aug 2012 17:31:35 +0000 (19:31 +0200)]
added battle/monster file structure

12 years agoadded SDL initialization classes
Daniel Karbach [Wed, 1 Aug 2012 20:58:08 +0000 (22:58 +0200)]
added SDL initialization classes

12 years agoadded main function
Daniel Karbach [Wed, 1 Aug 2012 19:39:30 +0000 (21:39 +0200)]
added main function