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git.localhorst.tv Git - l2e.git/log
Daniel Karbach [Wed, 8 Aug 2012 17:45:46 +0000 (19:45 +0200)]
added struct for battle resources
Daniel Karbach [Wed, 8 Aug 2012 16:13:29 +0000 (18:13 +0200)]
added spell selection battle state
Daniel Karbach [Wed, 8 Aug 2012 15:10:03 +0000 (17:10 +0200)]
removed useless (and irritating) destructors of battle states
Daniel Karbach [Wed, 8 Aug 2012 15:07:45 +0000 (17:07 +0200)]
tagged some TODOs
Daniel Karbach [Wed, 8 Aug 2012 14:52:01 +0000 (16:52 +0200)]
added realistic test data
Daniel Karbach [Wed, 8 Aug 2012 14:32:23 +0000 (16:32 +0200)]
added simple font implementation
numbers only for now
Daniel Karbach [Wed, 8 Aug 2012 14:19:38 +0000 (16:19 +0200)]
added more operators in geometry lib
Daniel Karbach [Wed, 8 Aug 2012 12:47:09 +0000 (14:47 +0200)]
added hero tag labels
Daniel Karbach [Wed, 8 Aug 2012 12:12:31 +0000 (14:12 +0200)]
changed party layout position interpretation to better reflect the original game
Daniel Karbach [Wed, 8 Aug 2012 11:44:46 +0000 (13:44 +0200)]
changed gauge level interpretation
also added an original monster sprite
Daniel Karbach [Wed, 8 Aug 2012 09:52:58 +0000 (11:52 +0200)]
fixed Hero's relative IP calculation
Daniel Karbach [Wed, 8 Aug 2012 09:38:10 +0000 (11:38 +0200)]
added gauges for health, mana, and ikari displays
Daniel Karbach [Tue, 7 Aug 2012 19:25:50 +0000 (21:25 +0200)]
better positioning of hero tags
Daniel Karbach [Tue, 7 Aug 2012 18:55:24 +0000 (20:55 +0200)]
adjusted position calculation of battle ui
Daniel Karbach [Tue, 7 Aug 2012 18:00:08 +0000 (20:00 +0200)]
added Frame class for drawing bordered windows
Daniel Karbach [Tue, 7 Aug 2012 15:14:18 +0000 (17:14 +0200)]
added original battle icons to test data (double sized)
Daniel Karbach [Tue, 7 Aug 2012 14:06:35 +0000 (16:06 +0200)]
added ugly fallback for missing sprite surfaces
Daniel Karbach [Tue, 7 Aug 2012 14:01:28 +0000 (16:01 +0200)]
added some test sprites
Daniel Karbach [Tue, 7 Aug 2012 13:19:11 +0000 (15:19 +0200)]
removed task tag in BattleState (already in progress)
Daniel Karbach [Tue, 7 Aug 2012 13:14:30 +0000 (15:14 +0200)]
reworked Application's state stack
Daniel Karbach [Tue, 7 Aug 2012 12:38:38 +0000 (14:38 +0200)]
moved attack type into its own class
Daniel Karbach [Tue, 7 Aug 2012 11:52:31 +0000 (13:52 +0200)]
split battle state into (so far) 2 states
Daniel Karbach [Tue, 7 Aug 2012 10:23:10 +0000 (12:23 +0200)]
added battle move menu
Daniel Karbach [Mon, 6 Aug 2012 16:48:23 +0000 (18:48 +0200)]
added prototype for battle's hero tags
A hero tag is the panel in the attack selection screen containing
information about the hero's stats.
Daniel Karbach [Mon, 6 Aug 2012 14:54:35 +0000 (16:54 +0200)]
added attack type selection menu in battle state
also added a test sprite for the menu icons
executables need to be run from the project root in order for main to find the test data files
Daniel Karbach [Mon, 6 Aug 2012 13:55:49 +0000 (15:55 +0200)]
delayed state pushing/popping till the end of each loop
Daniel Karbach [Mon, 6 Aug 2012 13:34:05 +0000 (15:34 +0200)]
added Input class for handling user input
also changed application states to utilize the new Input class rather than handling events themselves and mapped all keys in main() for testing
Daniel Karbach [Mon, 6 Aug 2012 12:27:16 +0000 (14:27 +0200)]
split BattleState's render function
Daniel Karbach [Mon, 6 Aug 2012 12:26:43 +0000 (14:26 +0200)]
added basic vector class + a small set of operators
Daniel Karbach [Mon, 6 Aug 2012 11:44:55 +0000 (13:44 +0200)]
added Hero class for battle state
Daniel Karbach [Mon, 6 Aug 2012 11:43:17 +0000 (13:43 +0200)]
added build artifacts to .gitignore
Daniel Karbach [Mon, 6 Aug 2012 11:19:02 +0000 (13:19 +0200)]
added gitignore for eclipse project files
Daniel Karbach [Mon, 6 Aug 2012 11:18:00 +0000 (13:18 +0200)]
added heroes' party layout to battle state
Daniel Karbach [Mon, 6 Aug 2012 11:09:17 +0000 (13:09 +0200)]
removed debug output from battle state
Daniel Karbach [Mon, 6 Aug 2012 11:03:20 +0000 (13:03 +0200)]
made application and battle state resizable
Daniel Karbach [Mon, 6 Aug 2012 10:52:18 +0000 (12:52 +0200)]
set resizable flag for screen surface
Daniel Karbach [Mon, 6 Aug 2012 10:26:15 +0000 (12:26 +0200)]
better positioning of monsters
Daniel Karbach [Mon, 6 Aug 2012 10:12:09 +0000 (12:12 +0200)]
added monster drawing routine in battle state
also added some dummy monsters in main to test it
Daniel Karbach [Mon, 6 Aug 2012 10:11:10 +0000 (12:11 +0200)]
fix position calculation in PartyLayout
Daniel Karbach [Sun, 5 Aug 2012 16:37:39 +0000 (18:37 +0200)]
added battle party layout class
Daniel Karbach [Sun, 5 Aug 2012 15:45:49 +0000 (17:45 +0200)]
added Point class
Daniel Karbach [Sun, 5 Aug 2012 15:09:26 +0000 (17:09 +0200)]
added simple sprite class
Daniel Karbach [Sun, 5 Aug 2012 14:08:30 +0000 (16:08 +0200)]
added empty battle state
Daniel Karbach [Sun, 5 Aug 2012 13:26:14 +0000 (15:26 +0200)]
fixed SDL inclusion in application classes
Daniel Karbach [Sun, 5 Aug 2012 13:19:11 +0000 (15:19 +0200)]
added basic application class
Daniel Karbach [Fri, 3 Aug 2012 17:31:35 +0000 (19:31 +0200)]
added battle/monster file structure
Daniel Karbach [Wed, 1 Aug 2012 20:58:08 +0000 (22:58 +0200)]
added SDL initialization classes
Daniel Karbach [Wed, 1 Aug 2012 19:39:30 +0000 (21:39 +0200)]
added main function