From 58c4bd0571f6d839df5ddb9fa02d8d0d54ad4454 Mon Sep 17 00:00:00 2001 From: Daniel Karbach Date: Wed, 8 Aug 2012 17:10:03 +0200 Subject: [PATCH] removed useless (and irritating) destructors of battle states --- src/battle/states/SelectAttackType.h | 1 - src/battle/states/SelectMoveAction.h | 1 - 2 files changed, 2 deletions(-) diff --git a/src/battle/states/SelectAttackType.h b/src/battle/states/SelectAttackType.h index b2974bb..aa0a303 100644 --- a/src/battle/states/SelectAttackType.h +++ b/src/battle/states/SelectAttackType.h @@ -22,7 +22,6 @@ class SelectAttackType public: explicit SelectAttackType(BattleState *battle) : ctrl(0), battle(battle) { } - ~SelectAttackType() { } public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); diff --git a/src/battle/states/SelectMoveAction.h b/src/battle/states/SelectMoveAction.h index bce6bfe..9ba8c61 100644 --- a/src/battle/states/SelectMoveAction.h +++ b/src/battle/states/SelectMoveAction.h @@ -22,7 +22,6 @@ class SelectMoveAction public: explicit SelectMoveAction(BattleState *battle) : ctrl(0), battle(battle) { } - ~SelectMoveAction() { } public: virtual void EnterState(app::Application &ctrl, SDL_Surface *screen); -- 2.39.2