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2012-09-10 Daniel Karbachadded constructors for described types
2012-09-10 Daniel Karbachremoved type resolution from Animation::addFields
2012-09-10 Daniel Karbachconverted pseudo-fields into real ones
2012-09-09 Daniel Karbachfixed property names of BattleResources
2012-09-09 Daniel Karbachreordered type description creation to avoid reallocation
2012-09-09 Daniel Karbachfixed some issues to get it to compile again
2012-09-09 Daniel Karbachadded type description of Stats
2012-09-09 Daniel Karbachadded type description of Sprite
2012-09-09 Daniel Karbachadded partial type description of Spell
2012-09-09 Daniel Karbachadded type description of PartyLayout
2012-09-09 Daniel Karbachadded type description of Monster
2012-09-09 Daniel Karbachfixed hero animations reference type
2012-09-09 Daniel Karbachadded type description of MenuProperties
2012-09-09 Daniel Karbachadded type description of Hero
2012-09-09 Daniel Karbachadded partial type description of Item
2012-09-08 Daniel Karbachadded type description of Ikari
2012-09-05 Daniel Karbachadded type description of Gauge
2012-09-05 Daniel Karbachadded type description of Frame
2012-09-05 Daniel Karbachadded type description of Font
2012-09-05 Daniel Karbachadded type description of complex animation
2012-09-05 Daniel Karbachadded type description of simple animation
2012-09-05 Daniel Karbachadded type description of battle::Resources
2012-09-05 Daniel Karbachadded type description class
2012-09-03 Daniel Karbachset -Werror compiler flag for loader subdir
2012-09-03 Daniel KarbachMerge branch 'loader'
2012-09-03 Daniel Karbachmade high level parser errors a bit more expressive
2012-09-02 Daniel Karbachsplit headers off of ikaris, items, and spells
2012-09-02 Daniel Karbachadded utility function to create headers
2012-09-02 Daniel Karbachfixed some issues with the grammar
2012-09-02 Daniel Karbachadded interpretation of battle resources
2012-09-02 Daniel Karbachrefactored battle resources to better compatibility...
2012-09-02 Daniel Karbachmoved menu prototypes to test.l2s
2012-09-02 Daniel Karbachextracted menu properties to a non-template struct
2012-09-02 Daniel Karbachadded interpretation of colors
2012-09-02 Daniel Karbachfixed parsing of colors
2012-09-01 Daniel Karbachuse correct headline in SelectIkari
2012-09-01 Daniel Karbachmoved most of the remaining data from main to test.l2s
2012-09-01 Daniel Karbachmoved Guy's and Dekar's (well, Artea's) equipment to...
2012-09-01 Daniel Karbachmoved Guy's equipment to items.l2s
2012-09-01 Daniel Karbachmoved Maxim's and Selan's equipment to items.l2s
2012-09-01 Daniel Karbachadded hard support for path names in source files
2012-09-01 Daniel Karbachresolve inclusion path name in Parser
2012-09-01 Daniel Karbachmoved some items to l2 source files
2012-09-01 Daniel Karbachadded interpretation of Ikari and Item
2012-08-31 Daniel Karbachmoved icon config to test.l2s
2012-08-31 Daniel Karbachsorry, forgot the spells source file
2012-08-31 Daniel Karbachadded Spell and TargetingMode interpretation
2012-08-31 Daniel Karbachmade single properties of TargetingMode configurable
2012-08-31 Daniel Karbachadded error message for unreadable files in Parser
2012-08-31 Daniel Karbachmoved more configuration to test.l2s
2012-08-31 Daniel Karbachadded interpretation of gauges
2012-08-31 Daniel Karbachmade Gauge default constructible
2012-08-31 Daniel Karbachadded interpretation of Font and Frame objects
2012-08-31 Daniel Karbachmade Frame default constructible
2012-08-31 Daniel Karbachmade Font default constructible
2012-08-31 Daniel Karbachmoved some sprites to test.l2s
2012-08-31 Daniel Karbachadded interpretation of PartyLayout
2012-08-31 Daniel Karbachmore literals supported in Interpreter
2012-08-30 Daniel Karbachsplit complex and simple animations in interpreter
2012-08-30 Daniel Karbachmoved Guy's and Dekar's configuration to test.l2s
2012-08-29 Daniel Karbachremoved parser debug output
2012-08-29 Daniel Karbachmoved Selan to test.l2s
2012-08-29 Daniel Karbachstore pointers rather than objects in Interpreter
2012-08-29 Daniel Karbachinitialized monster animations and enabled -Wall compil...
2012-08-29 Daniel Karbachinterpret Monster's meleeAnimation property
2012-08-29 Daniel Karbachfixed sword attack animation dimensions
2012-08-29 Daniel Karbachdeallocate most of the stuff Interpreter reservers
2012-08-29 Daniel Karbachadded destructors for ParsedSource & Co. to free some...
2012-08-29 Daniel Karbachuse definition of Maxim and Lizard from source
2012-08-29 Daniel Karbachadded comments (/*…*/ and //…\n)
2012-08-29 Daniel Karbachadded getters for interpreted objects
2012-08-28 Daniel Karbachinterpretation of Heros and Monsters
2012-08-28 Daniel Karbachset correct literal status in Value constructor
2012-08-28 Daniel Karbachadded setters for animations
2012-08-28 Daniel Karbachadded setters for stats
2012-08-28 Daniel Karbachmade Sprite default constructible
2012-08-26 Daniel Karbachstarted an interpreter for parsed sources
2012-08-26 Daniel Karbachadded getters for property lists
2012-08-26 Daniel Karbachadded more getters to ParsedSource
2012-08-26 Daniel Karbachmore information in parsed source and output
2012-08-26 Daniel Karbachadded test data
2012-08-26 Daniel Karbachadded support for arrays of property lists
2012-08-26 Daniel Karbachuse a syntax that my ide recognizes valid -.-
2012-08-26 Daniel Karbachmade parsing exceptions a little more informative
2012-08-26 Daniel Karbachfixed order of initializer list of battle::Stats
2012-08-26 Daniel Karbachadded basic parser (not completely tested)
2012-08-26 Daniel Karbachadded peek function to tokenizer
2012-08-26 Daniel Karbachadded missing parentheses tokens
2012-08-26 Daniel Karbachintroduced exception type for tokenizer
2012-08-26 Daniel Karbachmade tokenizer and token constructors explicit
2012-08-26 Daniel Karbachadded function to convert token types to strings
2012-08-26 Daniel Karbachadded output function for token types
2012-08-26 Daniel Karbachadded tokenizer
2012-08-25 Daniel Karbachmoved TODOs to tracker
2012-08-25 Daniel Karbachremoved invalid TODO from spell selection
2012-08-25 Daniel Karbachremoved pasting fail from ikari selection
2012-08-22 Daniel Karbachswitched some (x,y) and (w,h) pairs to vectors
2012-08-22 Daniel Karbachmerged Point into Vector
2012-08-22 Daniel Karbachextracted damage calculation once more
2012-08-22 Daniel Karbachset targeting mode for weapons in main
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