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2014-01-19 | Daniel Karbach | speed up rendering by caching world texture master | commit | commitdiff | tree | snapshot |
2014-01-19 | Daniel Karbach | added texture support | commit | commitdiff | tree | snapshot |
2014-01-18 | Daniel Karbach | some lousy world collision, friction, and drag | commit | commitdiff | tree | snapshot |
2014-01-15 | Daniel Karbach | different entity integration approach | commit | commitdiff | tree | snapshot |
2014-01-15 | Daniel Karbach | better gravity calculation | commit | commitdiff | tree | snapshot |
2014-01-14 | Daniel Karbach | basic entities | commit | commitdiff | tree | snapshot |
2014-01-14 | Daniel Karbach | basic gravity calculations | commit | commitdiff | tree | snapshot |