]> git.localhorst.tv Git - blank.git/blobdiff - src/client/net.cpp
glm backwards compatibility
[blank.git] / src / client / net.cpp
index bb28f15a7394347ff8a2a898aec3ff33f62d29c6..551087210e2b99b76d98f17433345dd8fecbdb0d 100644 (file)
@@ -432,7 +432,7 @@ void NetworkedInput::MergePlayerCorrection(uint16_t seq, const EntityState &corr
        }
 
        glm::vec3 displacement(replay.GetState().Diff(player_state));
-       const float disp_squared = dot(displacement, displacement);
+       const float disp_squared = glm::dot(displacement, displacement);
 
        if (disp_squared < 16.0f * numeric_limits<float>::epsilon()) {
                SetMovement(restore_movement);