]> git.localhorst.tv Git - blank.git/blobdiff - src/io/WorldSave.cpp
update player after load from save
[blank.git] / src / io / WorldSave.cpp
index d483c915939407426fbab0d4a7c70387a9a11bce..ce7c71d35ea55c19d85b85b56b0a3f7d8e83db01 100644 (file)
@@ -144,6 +144,7 @@ void WorldSave::Read(Player &player) const {
                }
        }
        player.GetEntity().SetState(state);
+       player.Update(0);
 }
 
 void WorldSave::Write(const Player &player) const {