}
+// relying on {} zero intitialization for UDPpacket, because
+// the type and number of fields is not well defined
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
Server::Server(
const Config::Network &conf,
World &world,
, save(save)
, player_model(nullptr)
, cli(world) {
+#pragma GCC diagnostic pop
if (!serv_set) {
throw NetError("SDLNet_AllocSocketSet");
}