--- /dev/null
+#include "ClientTest.hpp"
+
+#include "TestInstance.hpp"
+
+#include <thread>
+
+CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(blank::test::ClientTest, "headed");
+
+
+namespace blank {
+namespace test {
+
+void ClientTest::setUp() {
+ server.reset(new TestInstance({ "--server" }, true));
+ server->AssertRunning();
+ server->AssertOutputLine("loading spawn chunks");
+ server->AssertOutputLine("listening on UDP port 12354");
+ client.reset(new TestInstance({ "--client" }));
+ client->AssertRunning();
+ client->AssertOutputLine("got message before interface was created: player \"default\" joined");
+ client->AssertOutputLine("joined game \"default\"");
+ server->AssertOutputLine("player \"default\" joined");
+ server->AssertOutputLine("accepted login from player \"default\"");
+}
+
+void ClientTest::tearDown() {
+ std::unique_ptr<TestInstance> srv(std::move(server));
+ std::unique_ptr<TestInstance> cln(std::move(client));
+ if (cln) {
+ cln->Terminate();
+ cln->AssertNoOutput();
+ cln->AssertNoError();
+ cln->AssertExitStatus(0);
+ }
+ if (srv) {
+ srv->Terminate();
+ srv->AssertOutputLine("player \"default\" left");
+ srv->AssertOutputLine("saving remaining chunks");
+ srv->AssertNoOutput();
+ srv->AssertNoError();
+ srv->AssertExitStatus(0);
+ }
+}
+
+
+void ClientTest::testStartup() {
+
+}
+
+}
+}