server->AssertRunning();
server->AssertOutputLine("loading spawn chunks");
server->AssertOutputLine("listening on UDP port 12354");
- client.reset(new TestInstance({ "--client" }));
+ client.reset(new TestInstance({ "--client", "--no-vsync" }));
client->AssertRunning();
client->AssertOutputLine("got message before interface was created: player \"default\" joined");
client->AssertOutputLine("joined game \"default\"");