]> git.localhorst.tv Git - blank.git/blobdiff - tst/integration/ClientTest.cpp
adjusting for xvfb and slow test machines
[blank.git] / tst / integration / ClientTest.cpp
index 93a17d4223e485324e8a217758cb1d4944a6a3f1..b9f0937f4120984df9d6160c4c7d509dc49a64c9 100644 (file)
@@ -15,7 +15,7 @@ void ClientTest::setUp() {
        server->AssertRunning();
        server->AssertOutputLine("loading spawn chunks");
        server->AssertOutputLine("listening on UDP port 12354");
-       client.reset(new TestInstance({ "--client" }));
+       client.reset(new TestInstance({ "--client", "--no-vsync" }));
        client->AssertRunning();
        client->AssertOutputLine("got message before interface was created: player \"default\" joined");
        client->AssertOutputLine("joined game \"default\"");