]> git.localhorst.tv Git - blank.git/commit
renamed OutlineMesh -> PrimitiveMesh
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Tue, 20 Oct 2015 09:40:07 +0000 (11:40 +0200)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Tue, 20 Oct 2015 10:05:48 +0000 (12:05 +0200)
commit75172fd735e34082c34b47ae7c194445b53038d9
tree65613e61b72cd5428e046ac503a22abe6be80da7
parent57d3e33b47c92d56de4007e23800d9bcdb353463
renamed OutlineMesh -> PrimitiveMesh

now it can be used for lines and surfaces

and with alpha blending
14 files changed:
src/graphics/OutlineMesh.hpp [deleted file]
src/graphics/PrimitiveMesh.hpp [new file with mode: 0644]
src/graphics/Viewport.hpp
src/graphics/mesh.cpp
src/graphics/shader.cpp
src/graphics/viewport.cpp
src/model/CollisionBounds.hpp
src/model/Shape.hpp
src/model/bounds.cpp
src/model/shape.cpp
src/ui/HUD.hpp
src/ui/ui.cpp
src/world/BlockType.hpp
src/world/block.cpp