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2015-12-17 Daniel Karbachsave a little bandwidth
2015-10-22 Daniel Karbachtreat head pitch and yaw as entity state
2015-10-19 Daniel Karbachapply pitch to head instead of body
2015-10-19 Daniel Karbachuse entity's eyes to aim
2015-10-15 Daniel Karbachlil cleanup of common and unused stuff
2015-10-15 Daniel Karbachload models from assets
2015-10-14 Daniel Karbachstore shapes in models rather than meshes
2015-10-14 Daniel Karbachlinear model instance state
2015-10-13 Daniel Karbachuse (and fix) new shape implementation
2015-10-12 Daniel Karbachrenamed Shape -> CollisionBounds
2015-10-12 Daniel Karbachcomposite model is the canonical model
2015-10-12 Daniel Karbachmodel -> mesh
2015-10-09 Daniel Karbachallow hsl color shifts for blocks and entities
2015-09-23 Daniel Karbachsky box model & shader
2015-08-08 Daniel Karbachtextures
2015-08-03 Daniel Karbach"streamlined" model/VAO handling
2015-07-21 Daniel Karbachimplemented font redering
2015-06-10 Daniel Karbachsome code reorganization