From 7c9675c5678f94bfbdf96e55f2865c53bd42fe7e Mon Sep 17 00:00:00 2001 From: Daniel Karbach Date: Mon, 21 Dec 2015 15:06:59 +0100 Subject: [PATCH] typo in todo file and I bet it's not the last one --- doc/todo | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/todo b/doc/todo index 4bbfb7d..3be3805 100644 --- a/doc/todo +++ b/doc/todo @@ -118,7 +118,7 @@ spawning need a way to find a suitable location to spawn new players in I imagine a "random block" function of ChunkIndex could be nice (also for use with the AI spawner) - also, finding a spawn position for a player must no fail. after a + also, finding a spawn position for a player must not fail. after a certain number of tries, the world must change to safely accomodate the player. chunk generation could be adjusted to make a little more room near the -- 2.39.2