]> git.localhorst.tv Git - blobs.git/blobdiff - src/app/Assets.hpp
randomize creature properties a bit
[blobs.git] / src / app / Assets.hpp
index 22b60878da42ed6663d5735fa338b13e8f71d061..5f971c689ddba201d7cbc700a6b1c1e79c975692 100644 (file)
@@ -8,6 +8,7 @@
 #include "../graphics/Font.hpp"
 #include "../graphics/PlanetSurface.hpp"
 #include "../graphics/SunSurface.hpp"
+#include "../math/GaloisLFSR.hpp"
 #include "../world/Resource.hpp"
 #include "../world/Set.hpp"
 #include "../world/TileType.hpp"
@@ -29,6 +30,8 @@ struct Assets {
        std::string skin_path;
        std::string tile_path;
 
+       math::GaloisLFSR random;
+
        struct {
                world::Set<world::Resource> resources;
                world::Set<world::TileType> tile_types;