]> git.localhorst.tv Git - blobs.git/blobdiff - src/app/app.cpp
lose weight through exercise
[blobs.git] / src / app / app.cpp
index 8c0f8e13521547cd16624e3d793926064ed50b90..3f87c8f5cf39011e0734d936bf315e1be7ababdb 100644 (file)
@@ -4,10 +4,15 @@
 
 #include "init.hpp"
 #include "../graphics/Viewport.hpp"
+#include "../io/Token.hpp"
+#include "../io/TokenStreamReader.hpp"
 
+#include <fstream>
 #include <SDL.h>
 #include <SDL_image.h>
 
+using std::string;
+
 
 namespace blobs {
 namespace app {
@@ -167,26 +172,188 @@ void State::OnQuit() {
 
 Assets::Assets()
 : path("assets/")
-, tile_path(path + "tiles/") {
+, data_path(path + "data/")
+, font_path(path + "fonts/")
+, skin_path(path + "skins/")
+, tile_path(path + "tiles/")
+, random(0x6283B64CEFE47925)
+, fonts{
+       graphics::Font(font_path + "DejaVuSans.ttf", 32),
+       graphics::Font(font_path + "DejaVuSans.ttf", 24),
+       graphics::Font(font_path + "DejaVuSans.ttf", 16)
+} {
+       {
+               std::ifstream resource_file(data_path + "resources");
+               io::TokenStreamReader resource_reader(resource_file);
+               ReadResources(resource_reader);
+       }
+
+       {
+               std::ifstream tile_file(data_path + "tile_types");
+               io::TokenStreamReader tile_reader(tile_file);
+               ReadTileTypes(tile_reader);
+       }
+
+
        graphics::Format format;
        textures.tiles.Bind();
-       textures.tiles.Reserve(256, 256, 9, format);
-       LoadTileTexture("1", textures.tiles, 0);
-       LoadTileTexture("2", textures.tiles, 1);
-       LoadTileTexture("3", textures.tiles, 2);
-       LoadTileTexture("4", textures.tiles, 3);
-       LoadTileTexture("5", textures.tiles, 4);
-       LoadTileTexture("6", textures.tiles, 5);
-       LoadTileTexture("7", textures.tiles, 6);
-       LoadTileTexture("8", textures.tiles, 7);
-       LoadTileTexture("9", textures.tiles, 8);
+       textures.tiles.Reserve(256, 256, 14, format);
+       LoadTileTexture("algae",    textures.tiles,  0);
+       LoadTileTexture("desert",   textures.tiles,  1);
+       LoadTileTexture("forest",   textures.tiles,  2);
+       LoadTileTexture("grass",    textures.tiles,  3);
+       LoadTileTexture("ice",      textures.tiles,  4);
+       LoadTileTexture("jungle",   textures.tiles,  5);
+       LoadTileTexture("mountain", textures.tiles,  6);
+       LoadTileTexture("ocean",    textures.tiles,  7);
+       LoadTileTexture("rock",     textures.tiles,  8);
+       LoadTileTexture("sand",     textures.tiles,  9);
+       LoadTileTexture("taiga",    textures.tiles, 10);
+       LoadTileTexture("tundra",   textures.tiles, 11);
+       LoadTileTexture("water",    textures.tiles, 12);
+       LoadTileTexture("wheat",    textures.tiles, 13);
+       textures.tiles.FilterTrilinear();
+
+       textures.skins.Bind();
+       textures.skins.Reserve(256, 256, 9, format);
+       LoadSkinTexture("plain", textures.skins, 0);
+       LoadSkinTexture("stripes", textures.skins, 1);
+       LoadSkinTexture("dots", textures.skins, 2);
+       LoadSkinTexture("lines", textures.skins, 3);
+       LoadSkinTexture("spots", textures.skins, 4);
+       LoadSkinTexture("circles", textures.skins, 5);
+       textures.skins.FilterTrilinear();
 }
 
 Assets::~Assets() {
 }
 
-void Assets::LoadTileTexture(const std::string &name, graphics::ArrayTexture &tex, int layer) const {
-       std::string path = tile_path + name + ".png";
+void Assets::ReadResources(io::TokenStreamReader &in) {
+       while (in.HasMore()) {
+               string name;
+               in.ReadIdentifier(name);
+               in.Skip(io::Token::EQUALS);
+
+               int id = 0;
+               if (data.resources.Has(name)) {
+                       id = data.resources[name].id;
+               } else {
+                       world::Resource res;
+                       res.name = name;
+                       id = data.resources.Add(res);
+               }
+
+               in.Skip(io::Token::ANGLE_BRACKET_OPEN);
+               while (in.Peek().type != io::Token::ANGLE_BRACKET_CLOSE) {
+                       in.ReadIdentifier(name);
+                       in.Skip(io::Token::EQUALS);
+                       if (name == "label") {
+                               in.ReadString(data.resources[id].label);
+                       } else if (name == "density") {
+                               data.resources[id].density = in.GetDouble();
+                       } else if (name == "energy") {
+                               data.resources[id].energy = in.GetDouble();
+                               data.resources[id].inverse_energy = 1.0 / data.resources[id].energy;
+                       } else if (name == "state") {
+                               in.ReadIdentifier(name);
+                               if (name == "solid") {
+                                       data.resources[id].state = world::Resource::SOLID;
+                               } else if (name == "liquid") {
+                                       data.resources[id].state = world::Resource::LIQUID;
+                               } else if (name == "gas") {
+                                       data.resources[id].state = world::Resource::GAS;
+                               } else if (name == "plasma") {
+                                       data.resources[id].state = world::Resource::PLASMA;
+                               } else {
+                                       throw std::runtime_error("unknown resource state '" + name + "'");
+                               }
+                       } else if (name == "base_color") {
+                               in.ReadVec(data.resources[id].base_color);
+                       } else {
+                               throw std::runtime_error("unknown resource property '" + name + "'");
+                       }
+                       in.Skip(io::Token::SEMICOLON);
+               }
+               in.Skip(io::Token::ANGLE_BRACKET_CLOSE);
+               in.Skip(io::Token::SEMICOLON);
+       }
+}
+
+void Assets::ReadTileTypes(io::TokenStreamReader &in) {
+       while (in.HasMore()) {
+               string name;
+               in.ReadIdentifier(name);
+               in.Skip(io::Token::EQUALS);
+
+               int id = 0;
+               if (data.tile_types.Has(name)) {
+                       id = data.tile_types[name].id;
+               } else {
+                       world::TileType type;
+                       type.name = name;
+                       id = data.tile_types.Add(type);
+               }
+
+               in.Skip(io::Token::ANGLE_BRACKET_OPEN);
+               while (in.Peek().type != io::Token::ANGLE_BRACKET_CLOSE) {
+                       in.ReadIdentifier(name);
+                       in.Skip(io::Token::EQUALS);
+                       if (name == "label") {
+                               in.ReadString(data.tile_types[id].label);
+                       } else if (name == "texture") {
+                               data.tile_types[id].texture = in.GetInt();
+                       } else if (name == "yield") {
+                               in.Skip(io::Token::BRACKET_OPEN);
+                               while (in.Peek().type != io::Token::BRACKET_CLOSE) {
+                                       world::TileType::Yield yield;
+                                       in.Skip(io::Token::ANGLE_BRACKET_OPEN);
+                                       while (in.Peek().type != io::Token::ANGLE_BRACKET_CLOSE) {
+                                               in.ReadIdentifier(name);
+                                               in.Skip(io::Token::EQUALS);
+                                               if (name == "resource") {
+                                                       in.ReadIdentifier(name);
+                                                       yield.resource = data.resources[name].id;
+                                               } else if (name == "ubiquity") {
+                                                       yield.ubiquity = in.GetDouble();
+                                               } else {
+                                                       throw std::runtime_error("unknown tile type yield property '" + name + "'");
+                                               }
+                                               in.Skip(io::Token::SEMICOLON);
+                                       }
+                                       in.Skip(io::Token::ANGLE_BRACKET_CLOSE);
+                                       data.tile_types[id].resources.push_back(yield);
+                                       if (in.Peek().type == io::Token::COMMA) {
+                                               in.Skip(io::Token::COMMA);
+                                       }
+                               }
+                               in.Skip(io::Token::BRACKET_CLOSE);
+                       } else {
+                               throw std::runtime_error("unknown tile type property '" + name + "'");
+                       }
+                       in.Skip(io::Token::SEMICOLON);
+               }
+               in.Skip(io::Token::ANGLE_BRACKET_CLOSE);
+               in.Skip(io::Token::SEMICOLON);
+       }
+}
+
+void Assets::LoadTileTexture(const string &name, graphics::ArrayTexture &tex, int layer) const {
+       string path = tile_path + name + ".png";
+       SDL_Surface *srf = IMG_Load(path.c_str());
+       if (!srf) {
+               throw SDLError("IMG_Load");
+       }
+       try {
+               tex.Data(layer, *srf);
+       } catch (...) {
+               SDL_FreeSurface(srf);
+               throw;
+       }
+       SDL_FreeSurface(srf);
+}
+
+void Assets::LoadSkinTexture(const string &name, graphics::ArrayTexture &tex, int layer) const {
+       string path = skin_path + name + ".png";
        SDL_Surface *srf = IMG_Load(path.c_str());
        if (!srf) {
                throw SDLError("IMG_Load");