Assets::Assets()
: path("assets/")
, data_path(path + "data/")
+, font_path(path + "fonts/")
, skin_path(path + "skins/")
-, tile_path(path + "tiles/") {
- data.resources.Add({ "air", "Air", 0 });
- data.resources.Add({ "biomass", "Biomass", 0 });
- data.resources.Add({ "dirt", "Dirt", 0 });
- data.resources.Add({ "ice", "Ice", 0 });
- data.resources.Add({ "rock", "Rock", 0 });
- data.resources.Add({ "sand", "Sand", 0 });
- data.resources.Add({ "water", "Water", 0 });
- data.resources.Add({ "wood", "Wood", 0 });
+, tile_path(path + "tiles/")
+, random(0x6283B64CEFE47925)
+, fonts{
+ graphics::Font(font_path + "DejaVuSans.ttf", 32),
+ graphics::Font(font_path + "DejaVuSans.ttf", 24),
+ graphics::Font(font_path + "DejaVuSans.ttf", 16)
+} {
+ {
+ std::ifstream resource_file(data_path + "resources");
+ io::TokenStreamReader resource_reader(resource_file);
+ ReadResources(resource_reader);
+ }
{
- std::ifstream tile_file(data_path + "tiles");
+ std::ifstream tile_file(data_path + "tile_types");
io::TokenStreamReader tile_reader(tile_file);
ReadTileTypes(tile_reader);
}
+
graphics::Format format;
textures.tiles.Bind();
textures.tiles.Reserve(256, 256, 14, format);
LoadTileTexture("tundra", textures.tiles, 11);
LoadTileTexture("water", textures.tiles, 12);
LoadTileTexture("wheat", textures.tiles, 13);
+ textures.tiles.FilterTrilinear();
textures.skins.Bind();
textures.skins.Reserve(256, 256, 9, format);
LoadSkinTexture("7", textures.skins, 6);
LoadSkinTexture("8", textures.skins, 7);
LoadSkinTexture("9", textures.skins, 8);
+ textures.skins.FilterTrilinear();
}
Assets::~Assets() {
}
+void Assets::ReadResources(io::TokenStreamReader &in) {
+ while (in.HasMore()) {
+ string name;
+ in.ReadIdentifier(name);
+ in.Skip(io::Token::EQUALS);
+
+ int id = 0;
+ if (data.resources.Has(name)) {
+ id = data.resources[name].id;
+ } else {
+ world::Resource res;
+ res.name = name;
+ id = data.resources.Add(res);
+ }
+
+ in.Skip(io::Token::ANGLE_BRACKET_OPEN);
+ while (in.Peek().type != io::Token::ANGLE_BRACKET_CLOSE) {
+ in.ReadIdentifier(name);
+ in.Skip(io::Token::EQUALS);
+ if (name == "label") {
+ in.ReadString(data.resources[id].label);
+ } else if (name == "density") {
+ data.resources[id].density = in.GetDouble();
+ } else if (name == "state") {
+ in.ReadIdentifier(name);
+ if (name == "solid") {
+ data.resources[id].state = world::Resource::SOLID;
+ } else if (name == "liquid") {
+ data.resources[id].state = world::Resource::LIQUID;
+ } else if (name == "gas") {
+ data.resources[id].state = world::Resource::GAS;
+ } else if (name == "plasma") {
+ data.resources[id].state = world::Resource::PLASMA;
+ } else {
+ throw std::runtime_error("unknown resource state '" + name + "'");
+ }
+ } else {
+ throw std::runtime_error("unknown resource property '" + name + "'");
+ }
+ in.Skip(io::Token::SEMICOLON);
+ }
+ in.Skip(io::Token::ANGLE_BRACKET_CLOSE);
+ in.Skip(io::Token::SEMICOLON);
+ }
+}
+
void Assets::ReadTileTypes(io::TokenStreamReader &in) {
while (in.HasMore()) {
string name;
in.Skip(io::Token::EQUALS);
int id = 0;
- if (data.tiles.Has(name)) {
- id = data.tiles[name].id;
+ if (data.tile_types.Has(name)) {
+ id = data.tile_types[name].id;
} else {
world::TileType type;
type.name = name;
- id = data.tiles.Add(type);
+ id = data.tile_types.Add(type);
}
in.Skip(io::Token::ANGLE_BRACKET_OPEN);
in.ReadIdentifier(name);
in.Skip(io::Token::EQUALS);
if (name == "label") {
- in.ReadString(data.tiles[id].label);
+ in.ReadString(data.tile_types[id].label);
} else if (name == "texture") {
- data.tiles[id].texture = in.GetInt();
+ data.tile_types[id].texture = in.GetInt();
} else if (name == "yield") {
in.Skip(io::Token::BRACKET_OPEN);
while (in.Peek().type != io::Token::BRACKET_CLOSE) {
in.Skip(io::Token::SEMICOLON);
}
in.Skip(io::Token::ANGLE_BRACKET_CLOSE);
- data.tiles[id].resources.push_back(yield);
+ data.tile_types[id].resources.push_back(yield);
if (in.Peek().type == io::Token::COMMA) {
in.Skip(io::Token::COMMA);
}