std::cout << "moon cycle in days: " << (moon.OrbitalPeriod() / planet.RotationalPeriod()) << std::endl;
std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl;
- auto blob = new creature::Creature;
+ auto blob = new creature::Creature(sim);
Spawn(*blob, planet, assets);
blob->BuildVAO();
blob->Name("Blob");
// sunset
//.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
// from afar
- .MapView(0, glm::vec3(0.0f, 0.0f, 30.0f), 0.0f)
+ .MapView(0, glm::vec3(0.0f, 0.0f, 31.0f), 0.0f)
// from afar, rotating
//.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f))
;