]> git.localhorst.tv Git - blobs.git/blobdiff - src/blobs.cpp
coarse test
[blobs.git] / src / blobs.cpp
index 1cd3f9fad69cb6b01c60d67cf34264ab5cdd833f..5163a3ea8f3cf91d6bf1a2bbdd4d8e869e3bc19e 100644 (file)
@@ -3,15 +3,7 @@
 #include "app/init.hpp"
 #include "app/MasterState.hpp"
 #include "creature/Creature.hpp"
-#include "math/const.hpp"
-#include "world/Planet.hpp"
-#include "world/Set.hpp"
 #include "world/Simulation.hpp"
-#include "world/Sun.hpp"
-#include "world/TileType.hpp"
-
-#include <cstdint>
-#include <iostream>
 
 using namespace blobs;
 
@@ -19,56 +11,18 @@ int main(int argc, char *argv[]) {
        app::Init init(true, 8);
        app::Assets assets;
 
-       world::Sun sun;
-       sun.Mass(1.0e14);
-       sun.Radius(20.0);
-       sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
-       sun.AngularMomentum(1.0e13);
-
-       world::Planet planet(25);
-       planet.SetParent(sun);
-       planet.Mass(1.0e10);
-       planet.GetOrbit().SemiMajorAxis(941.7);
-       planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
-       planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0));
-       planet.AngularMomentum(6.0e10);
-
-       world::Planet moon(3);
-       moon.SetParent(planet);
-       moon.Mass(1.0e6);
-       moon.GetOrbit().SemiMajorAxis(37.0);
-       moon.Rotation(PI * 0.25);
-       moon.AngularMomentum(1.0e4);
-
-       world::Planet second_planet(9);
-       second_planet.SetParent(sun);
-       second_planet.Mass(1.0e9);
-       second_planet.GetOrbit().SemiMajorAxis(350.0);
-       second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25));
-       second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0));
-       second_planet.AngularMomentum(1.0e8);
-
-       world::Simulation sim(sun, assets);
-       sim.AddSun(sun);
-       sim.AddPlanet(planet);
-       sim.AddPlanet(second_planet);
-       sim.AddPlanet(moon);
-
-       world::GenerateEarthlike(assets.data.tile_types, planet);
-       planet.Atmosphere(assets.data.resources["air"].id);
-       world::GenerateTest(assets.data.tile_types, moon);
-       world::GenerateTest(assets.data.tile_types, second_planet);
+       world::Simulation sim(assets);
+       assets.LoadUniverse("universe", sim);
 
        auto blob = new creature::Creature(sim);
        blob->Name(assets.name.Sequential());
-       Spawn(*blob, planet);
+       Spawn(*blob, sim.PlanetByName("Planet"));
        // decrease chances of ur-blob dying without splitting
        blob->GetProperties().Fertility() = 1.0;
        blob->BuildVAO();
 
        app::MasterState state(assets, sim);
-       state.GetCreaturePanel().Show(*blob);
-       state.GetTimePanel().SetBody(planet);
+       state.Show(*blob);
 
        app::Application app(init.window, init.viewport);
        app.PushState(&state);