]> git.localhorst.tv Git - blobs.git/blobdiff - src/blobs.cpp
allow clicking celestial bodies
[blobs.git] / src / blobs.cpp
index 30571ac0430ef12a9d3e970213cb14110a7989c2..d032d9de33502e86d4fe9aa6998103bd2ea84c30 100644 (file)
@@ -1,10 +1,82 @@
+#include "app/Application.hpp"
+#include "app/Assets.hpp"
 #include "app/init.hpp"
+#include "app/MasterState.hpp"
+#include "creature/Creature.hpp"
+#include "math/const.hpp"
+#include "world/Planet.hpp"
+#include "world/Set.hpp"
+#include "world/Simulation.hpp"
+#include "world/Sun.hpp"
+#include "world/TileType.hpp"
 
-#include <exception>
+#include <cstdint>
 #include <iostream>
 
 using namespace blobs;
 
 int main(int argc, char *argv[]) {
-       Init init;
+       app::Init init(true, 8);
+       app::Assets assets;
+
+       world::Sun sun;
+       sun.Name("Sun");
+       sun.Mass(1.0e14);
+       sun.Radius(20.0);
+       sun.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+       sun.AngularMomentum(1.0e13);
+
+       world::Planet planet(25);
+       planet.Name("Planet");
+       planet.SetParent(sun);
+       planet.Mass(1.0e10);
+       planet.GetOrbit().SemiMajorAxis(941.7);
+       planet.SurfaceTilt(glm::dvec2(PI * 0.25, PI * 0.25));
+       planet.AxialTilt(glm::dvec2(PI * 0.127, 0.0));
+       planet.AngularMomentum(6.0e10);
+
+       world::Planet moon(3);
+       moon.Name("Moon");
+       moon.SetParent(planet);
+       moon.Mass(1.0e6);
+       moon.GetOrbit().SemiMajorAxis(37.0);
+       moon.Rotation(PI * 0.25);
+       moon.AngularMomentum(1.0e4);
+
+       world::Planet second_planet(9);
+       second_planet.Name("Second planet");
+       second_planet.SetParent(sun);
+       second_planet.Mass(1.0e9);
+       second_planet.GetOrbit().SemiMajorAxis(350.0);
+       second_planet.SurfaceTilt(glm::dvec2(PI * 0.125, PI * 0.25));
+       second_planet.AxialTilt(glm::dvec2(PI * 0.95, 0.0));
+       second_planet.AngularMomentum(1.0e8);
+
+       world::Simulation sim(sun, assets);
+       sim.AddSun(sun);
+       sim.AddPlanet(planet);
+       sim.AddPlanet(second_planet);
+       sim.AddPlanet(moon);
+
+       world::GenerateEarthlike(assets.data.tile_types, planet);
+       planet.Atmosphere(assets.data.resources["air"].id);
+       world::GenerateTest(assets.data.tile_types, moon);
+       world::GenerateTest(assets.data.tile_types, second_planet);
+
+       auto blob = new creature::Creature(sim);
+       blob->Name(assets.name.Sequential());
+       Spawn(*blob, planet);
+       // decrease chances of ur-blob dying without splitting
+       blob->GetProperties().Fertility() = 1.0;
+       blob->BuildVAO();
+
+       app::MasterState state(assets, sim);
+       state.GetCreaturePanel().Show(*blob);
+       state.GetTimePanel().SetBody(planet);
+
+       app::Application app(init.window, init.viewport);
+       app.PushState(&state);
+       app.Run();
+
+       return 0;
 }